Implement an interactive guitar player. GuitarHeroLite.java is a GuitarString client that plays the guitar in real time. It relies on a helper class Keyboard.java that provides a graphical user interface (GUI) to play notes using the keyboard. When the user types the lowercase letter 'a' or 'c', the program plucks the corresponding string. Since the combined result of several sound waves is the superposition of the individual sound waves, it plays the sum of the two string samples.

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GuitarHero.java

Implement an interactive guitar player. GuitarHeroLite.java is a GuitarString client that plays the guitar in real time. It relies on a helper class Keyboard.java that provides a graphical user interface (GUI) to play notes using the keyboard. When the user types the lowercase letter 'a' or 'c', the program plucks the corresponding string. Since the combined result of several sound waves is the superposition of the individual sound waves, it plays the sum of the two string samples.

GuitarHero.java
Implement an interactive guitar player. GuitarHeroLite.java is a GuitarString client that
plays the guitar in real time. It relies on a helper class Keyboard.java that provides a graphical
user interface (GUI) to play notes using the keyboard. When the user types the lowercase letter 'a'
or 'c', the program plucks the corresponding string. Since the combined result of several sound
waves is the superposition of the individual sound waves, it plays the sum of the two string
samples.
Requirements
1. Write a program GuitarHero that is similar to GuitarHeroLite. GuitarHero MUST
support a total of 37 notes on the chromatic scale from 110 Hz to 880 Hz.
2. Use the following 37 keys to represent the keyboard, from lowest to highest note:
String keyboardString
"q2we4r5ty7u8i9op-[=zxdcfvgbnimk, .;/' ";
%3D
3. This keyboard arrangement imitates a piano keyboard: The white keys are on the qwerty and
Zxcv rows and the black keys on the 12345 and asdf rows of the keyboard.
4 5 7 8 9
d f g
j k
A
В
CDE FG
DEFG
AB C|DEF
|G
A
В
A
W
r
y
u
i
p
V
m
4. Each character i of keyboardString SHOULD corresponds to a frequency of 440x2(-24)/he
Hz, so that the character 'q' is 110 Hz, 'i' is 220 Hz, 'v' is 440 Hz, and the space character
is 880 Hz.
5. You MUST NOT declare 37 individual GuitarString variables and/or utilize 37-way if
statement! Instead, create and initialize an array of 37 GuitarString objects and call
keyboardString.index0f(key) to determine which key was played.
Transcribed Image Text:GuitarHero.java Implement an interactive guitar player. GuitarHeroLite.java is a GuitarString client that plays the guitar in real time. It relies on a helper class Keyboard.java that provides a graphical user interface (GUI) to play notes using the keyboard. When the user types the lowercase letter 'a' or 'c', the program plucks the corresponding string. Since the combined result of several sound waves is the superposition of the individual sound waves, it plays the sum of the two string samples. Requirements 1. Write a program GuitarHero that is similar to GuitarHeroLite. GuitarHero MUST support a total of 37 notes on the chromatic scale from 110 Hz to 880 Hz. 2. Use the following 37 keys to represent the keyboard, from lowest to highest note: String keyboardString "q2we4r5ty7u8i9op-[=zxdcfvgbnimk, .;/' "; %3D 3. This keyboard arrangement imitates a piano keyboard: The white keys are on the qwerty and Zxcv rows and the black keys on the 12345 and asdf rows of the keyboard. 4 5 7 8 9 d f g j k A В CDE FG DEFG AB C|DEF |G A В A W r y u i p V m 4. Each character i of keyboardString SHOULD corresponds to a frequency of 440x2(-24)/he Hz, so that the character 'q' is 110 Hz, 'i' is 220 Hz, 'v' is 440 Hz, and the space character is 880 Hz. 5. You MUST NOT declare 37 individual GuitarString variables and/or utilize 37-way if statement! Instead, create and initialize an array of 37 GuitarString objects and call keyboardString.index0f(key) to determine which key was played.
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