You will find the files needed for Problems 1 and 2 in the Module 8: Graphical User Interfaces course content folder. The EvenOdd and Bagel files will help you with Problem 3. 1. Make the following changes to the Push Counter program: 1. Add 2 each time the button is pressed. 2. Change the title bar from Push Counter to Pushes x Two. 3. Change the button label from Push me! to Add Two. 4. Change the background color. 5. Change the size so the panel is higher than it is wide. 6. Change the label from Pushes: to Total =.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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You will find the files needed for Problems 1 and 2 in the Module 8: Graphical User Interfaces
course content folder. The EvenOdd and Bagel files will help you with Problem 3.
1. Make the following changes to the Push Counter program:
1. Add 2 each time the button is pressed.
2. Change the title bar from Push Counter to Pushes x Two.
3. Change the button label from Push me! to Add Two.
4. Change the background color.
5. Change the size so the panel is higher than it is wide.
6. Change the label from Pushes: to Total =.

 

 

 

 

 

 

 

import java. awt.*;
import java.awt.event.*;
import javax. swing.*;
public class PushCounterPanel extends JPanel
{
private int count;
private JButton push;
private JLabel label;
//
// Constructor: Sets up the GUI.
/-
public PushCounterPanel ()
count = 0;
push = new JButton ("Push Me!");
push.addActionListener (new Buttonlistener());
label = new JLabel ("Pushes: " + count);
add (push);
add (label);
setBackground (Color.cyan);
setPreferredSize (new Dimension (300, 100));
}
// Represents a listener for button push (action) events.
//***
private class ButtonListener implements ActionListener
{
//
// Updates the counter and label when the button is pushed.
//-
public void actionPerformed (ActionEvent event)
count++;
label.setText("Pushes: " + count);
}
Transcribed Image Text:import java. awt.*; import java.awt.event.*; import javax. swing.*; public class PushCounterPanel extends JPanel { private int count; private JButton push; private JLabel label; // // Constructor: Sets up the GUI. /- public PushCounterPanel () count = 0; push = new JButton ("Push Me!"); push.addActionListener (new Buttonlistener()); label = new JLabel ("Pushes: " + count); add (push); add (label); setBackground (Color.cyan); setPreferredSize (new Dimension (300, 100)); } // Represents a listener for button push (action) events. //*** private class ButtonListener implements ActionListener { // // Updates the counter and label when the button is pushed. //- public void actionPerformed (ActionEvent event) count++; label.setText("Pushes: " + count); }
****** ******
// PushCounter.java
Java Foundations
//
// Demonstrates a graphical user interface and an event listener.
//***
import javax. swing. JFrame;
public class PushCounter
{
//
//
Creates and displays the main program frame.
//--
public static void main (String[] args)
JFrame frame = new JFrame ("Push Counter");
frame.setDefaultCloseOperation (JFrame. EXIT_ON_CLOSE);
PushCounterPanel panel
new PushCounterPanel();
frame.getContentPane (). add(panel);
frame.pack();
frame.setVisible(true);
}
}
Transcribed Image Text:****** ****** // PushCounter.java Java Foundations // // Demonstrates a graphical user interface and an event listener. //*** import javax. swing. JFrame; public class PushCounter { // // Creates and displays the main program frame. //-- public static void main (String[] args) JFrame frame = new JFrame ("Push Counter"); frame.setDefaultCloseOperation (JFrame. EXIT_ON_CLOSE); PushCounterPanel panel new PushCounterPanel(); frame.getContentPane (). add(panel); frame.pack(); frame.setVisible(true); } }
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