
Concept explainers
C++ help.
In the class definition, initialize the data members, string type and integer age, with the default values "Unstated" and 0, respectively.
Ex: If the input is mouse 13, then the output is:
Type: Unstated, Age: 0 Type: mouse, Age: 13
Note: The class's print function is called first after the default constructor, then again after the inputs are passed to the setters.
'''
#include <iostream>
#include <string>
using namespace std;
class Animal {
public:
void SetType(string animalType);
void SetAge(int animalAge);
void Print();
private:
/* Your code goes here */
};
void Animal::SetType(string animalType) {
type = animalType;
}
void Animal::SetAge(int animalAge) {
age = animalAge;
}
void Animal::Print() {
cout << "Type: " << type << ", Age: " << age << endl;
}
int main() {
string newType;
int newAge;
Animal myAnimal;
myAnimal.Print();
cin >> newType;
cin >> newAge;
myAnimal.SetType(newType);
myAnimal.SetAge(newAge);
myAnimal.Print();
return 0;
}
'''
to generate a solution
a solution
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