Chapter 11 Menu-Driven Programs Programming Exercises 1, Language Translator Design a program that displays the following menu: Select a Language and I Will Say Good Morning 1. English 2. Italian 3. Spanish 4. German 5. End the Program Enter your selection. dhotete The Language Pansiator Problem If the user selects item 1, the program should display "Good morning." If the user selects item 2, the program should dieplav "Buongiorno." If the user selects item 3, the program should display "Buenus s." If the user selects item 4, the program should display "Guten morgen."If the aser selects item 5, the program should en 66 66 CC 99

C++ for Engineers and Scientists
4th Edition
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Bronson, Gary J.
Chapter6: Modularity Using Functions
Section: Chapter Questions
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Chapter 11 Menu-Driven Programs
Programming Exercises
1, Language Translator
Design a program that displays the following menu:
Select a Language and I Will Say Good Morning
1. English
2. Italian
3. Spanish
4. German
5. End the Program
Enter your selection.
dhotete
The Language
Pansiator Problem
If the user selects item 1, the program should display "Good morning." If the user
selects item 2, the program should dieplav "Buongiorno." If the user selects item 3,
the program should display "Buenus s." If the user selects item 4, the program
should display "Guten morgen."If the aser selects item 5, the program should en
66
66
CC
99
Transcribed Image Text:Chapter 11 Menu-Driven Programs Programming Exercises 1, Language Translator Design a program that displays the following menu: Select a Language and I Will Say Good Morning 1. English 2. Italian 3. Spanish 4. German 5. End the Program Enter your selection. dhotete The Language Pansiator Problem If the user selects item 1, the program should display "Good morning." If the user selects item 2, the program should dieplav "Buongiorno." If the user selects item 3, the program should display "Buenus s." If the user selects item 4, the program should display "Guten morgen."If the aser selects item 5, the program should en 66 66 CC 99
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