
USING PYTHON
1. Write the PYTHON Programs for the following exercises
2. For each
-
- Comments for all the values, constants, and functions
- IPO
- Variables
- Pseudocode
Employee and ProductionWorker Classes
Write an Employee class that keeps data attributes for the following pieces of information:
Employee name
Employee number
Next, write a class named ProductionWorker that is a subclass of the Employee class. The
ProductionWorker class should keep data attributes for the following information:
Shift number (an integer, such as 1, 2, or 3)
Hourly pay rate
The workday is divided into two shifts: day and night. The shift attribute will hold an integer
value representing the shift that the employee works. The day shift is shift 1 and the night shift
is shift 2.
Write the appropriate accessor and mutator methods for each class.
Once you have written the classes, write a program that creates an object of the ProductionWorker class and prompts the user to enter data for each of the object’s data attributes. Store the data in the object, then use the object’s accessor methods to retrieve it and
display it on the screen.

Trending nowThis is a popular solution!
Step by stepSolved in 4 steps with 2 images

- 2. The MyInteger Class Problem Description: Design a class named MyInteger. The class contains: n [] [] A private int data field named value that stores the int value represented by this object. A constructor that creates a MyInteger object for the specified int value. A get method that returns the int value. Methods isEven () and isOdd () that return true if the value is even or odd respectively. Static methods isEven (int) and isOdd (int) that return true if the specified value is even or odd respectively. Static methods isEven (MyInteger) and isOdd (MyInteger) that return true if the specified value is even or odd respectively. Methods equals (int) and equals (MyInteger) that return true if the value in the object is equal to the specified value. Implement the class. Write a client program that tests all methods in the class.arrow_forwardSummary In this lab, you create a derived class from a base class, and then use the derived class in a Python program. The program should create two Motorcycle objects, and then set the Motorcycle’s speed, accelerate the Motorcycle object, and check its sidecar status. Instructions Open the file named Motorcycle.py. Create the Motorcycle class by deriving it from the Vehicle class. Call the parent class __init()__ method inside the Motorcycle class's __init()__ method. In theMotorcycle class, create an attribute named sidecar. Write a public set method to set the value for sidecar. Write a public get method to retrieve the value of sidecar. Write a public accelerate method. This method overrides the accelerate method inherited from the Vehicle class. Change the message in the accelerate method so the following is displayed when the Motorcycle tries to accelerate beyond its maximum speed: "This motorcycle cannot go that fast". Open the file named MyMotorcycleClassProgram.py. In the…arrow_forwardPlease help with the following: C# .NET change the main class so that the user is the one that as to put the name a driver class that prompts for the person’s data input, instantiates an object of class HealtProfile and displays the patient’s information from that object by calling the DisplayHealthRecord, method. MAIN CLASS---------------------- static void Main(string[] args) { // instance of patient record with each of the 4 parameters taking in a value HeartRates heartRate = new HeartRates("James", "Kill", 1988, 2021); heartRate.DisplayPatientRecord(); // call the method to display The Patient Record } CLASS HeartRATES------------------- class HeartRates { //class attributes private private string _First_Name; private string _Last_Name; private int _Birth_Year; private int _Current_Year; // Constructor which receives private parameters to initialize variables public HeartRates(string First_Name, string Last_Name, int Birth_Year, int Current_Year) { _First_Name = First_Name;…arrow_forward
- 5. class definition for GameEnemy Next, we want to start making enemies for our upcoming video game, so we will define a class called GameEnemy. Every GameEnemy will have a name, an x location, a y location, and a number of hit points (which must be a non- negative integer ). The_init__ method for GameEnemy will take all of these parameters (in that order) and store them on the object. GameEnemy also needs a method called healthbar, which will allow us to show that enemy's health bar in the game. It returns the enemy's name followed by a number of asterisks to show how many hit points it has left. The exact format is shown below. Sample runs should look like: >>> enemy = GameEnemy ("TODD", 100, 200, 5) >>> enemy.healthbar() TODD: ****** >>> enemy-% ence 100 >>> enemy-y 200 If vou havo qu octionaarrow_forwardWritten in Python It should have an init method that takes two values and uses them to initialize the data members. It should have a get_age method. Docstrings for modules, functions, classes, and methodsarrow_forwardThere are two types of data members in a class: static and non-static. Provide an example of when it might be useful to have a static data member in the actual world.arrow_forward
- CSC 1302: PRINCIPLES OF COMPUTER SCIENCE II Lab 6 How to Submit Please submit your answers to the lab instructor once you have completed. Failure to submit will result in a ZERO FOR THIS LAB. NO EXCEPTIONS. The class diagram with four classes Student, Graduate, Undergraduate, and Exchange is given. Write the classes as described in the class diagram. The fields and methods for each class is given below. Student Exchange Graduate Undergraduate Student: Fields: major (String) gpa (double) creditHours (int) Methods: getGpa: returns gpa getYear: returns “freshman”, “sophomore”, “junior” or “senior” as determined by earned credit hours: Freshman: Less than 32 credit hours Sophomore: At least 32 credit hours but less than 64 credit hours Junior: At least credit hours 64 but less than 96 credit hours Senior: At least 96 credit hours Graduate:…arrow_forwardMake C# (Sharp): console project named MyPlayList. Create an Album class with 4 fields to keep track of title, artist, genre, and copies sold. Each field should have a get/set property. Your Album class should have a constructor to initialize the title (other 3 variables should default to null or 0). In addition, create a public method in the Album class to calculate amount sold for the album (copies sold * cost_of_album). You determine the cost of each album. Also create a method in the Album class to display the information. Print out of information should look something like this: The album Tattoo You by the Rolling Stones, a Rock group, made $25,000,000. In the main method, create 3 instances of the Album class with different albums, use setters to set values of the artist, genre, and copies sold. And then use getters to display information about each on the console.arrow_forwardClasses: Write a Person class that has these attributes: person_ID, first and last names, and age Default and overloaded constructors Accessors and mutators equals method toString method (make this virtual if C++, don't forget to prep the class for polymorphism) Inheritance: Create a child class to Person called Student: Attributes: GPA and status (freshman, sophomore, junior, senior, graduate, graduated). Make sure you have appropriate accessor/mutator methods Create another child class to represent Faculty. This class will have faculty rank and length of service as attributes along with an office location. Again, add methods as needed. Application Create an application that displays a menu that allows users to add students or faculty, or print either one or exit. Deliverable: Submit your source code and classes on Github (you will be supplied an account) You will also submit a Word document and your code on Canvas. In the document you iwll write a summary of your design…arrow_forward
- arrow_back Starting Out With Visual C# (5th Edition) 5th Edition Chapter 11, Problem 1PP arrow_back_ios PREVIOUS NEXT arrow_forward_ios Question share_out_linedSHARE SOLUTION Chapter 11, Problem 1PP Program Plan Intro Employee and ProductionWorker Classes Program plan: Design the form: Place a three text boxes control on the form, and change its name and properties to get the employee name, number, and hourly pay rate from the user. Place a four label boxes control on the form, and change its name and properties. Place a two radio buttons control on the form, and change its name and properties. Place a one group box control on the form, and change its name and properties. Place a command button on the form, and change its name and properties to retrieve the object properties and then display the values into label box. In code window, write the code: Program.cs: Include the required libraries. Define the namespace “Program11_1”. Define a class “Program”. Define a constructor for the…arrow_forwardPythonarrow_forwardProblem: Employee and ProductionWorker Classes Write a python class named ProductionWorker that is a subclass of the Employee class. The ProductionWorker class should keep data attributes for the following information: • Shift number (an integer, such as 1, 2, or 3)• Hourly pay rateThe workday is divided into two shifts: day and night. The shift attribute will hold an integer value representing the shift that the employee works. The day shift is shift 1 and the night shift is shift 2. Write the appropriate accessor and mutator methods for this class. Once you have written the class, write a program that creates an object of the ProductionWorker class, and prompts the user to enter data for each of the object’s data attributes. Store the data in the object, then use the object’s accessor methods to retrieve it and display it on the screen Note: The program should be written in python. Sample Input/Output: Enter the name: Ahmed Al-AliEnter the ID number: 12345Enter the department:…arrow_forward
- Database System ConceptsComputer ScienceISBN:9780078022159Author:Abraham Silberschatz Professor, Henry F. Korth, S. SudarshanPublisher:McGraw-Hill EducationStarting Out with Python (4th Edition)Computer ScienceISBN:9780134444321Author:Tony GaddisPublisher:PEARSONDigital Fundamentals (11th Edition)Computer ScienceISBN:9780132737968Author:Thomas L. FloydPublisher:PEARSON
- C How to Program (8th Edition)Computer ScienceISBN:9780133976892Author:Paul J. Deitel, Harvey DeitelPublisher:PEARSONDatabase Systems: Design, Implementation, & Manag...Computer ScienceISBN:9781337627900Author:Carlos Coronel, Steven MorrisPublisher:Cengage LearningProgrammable Logic ControllersComputer ScienceISBN:9780073373843Author:Frank D. PetruzellaPublisher:McGraw-Hill Education





