Next, we want to start making enemies for our upcoming video game, so we will define a class called GameEnemy. Every GameEnemy will have a name, an x location, a y location, and a number of hit points (which must be a non- negative integer). Theinit method for GameEnemy will take all of these parameters (in that order) and store them on the object. GameEnemy also needs a method called healthbar, which will allow us to show that enemy's health bar in the game. It returns the enemy's name followed by a number of asterisks to show how many hit points it has left. The exact format is shown below.

EBK JAVA PROGRAMMING
9th Edition
ISBN:9781337671385
Author:FARRELL
Publisher:FARRELL
Chapter11: Advanced Inheritance Concepts
Section: Chapter Questions
Problem 5PE
icon
Related questions
Question
5. class definition for GameEnemy
Next, we want to start making enemies for our upcoming video game, so we will define a class called GameEnemy.
Every GameEnemy will have a name, an x location, a y location, and a number of hit points (which must be a non-
negative integer ). The_init__ method for GameEnemy will take all of these parameters (in that order) and store them
on the object. GameEnemy also needs a method called healthbar, which will allow us to show that enemy's health bar in
the game. It returns the enemy's name followed by a number of asterisks to show how many hit points it has left. The
exact format is shown below.
Sample runs should look like:
>>> enemy = GameEnemy ("TODD", 100, 200, 5)
>>> enemy.healthbar()
TODD: ******
>>> enemy-%
ence
100
>>> enemy-y
200
If vou havo qu octiona
Transcribed Image Text:5. class definition for GameEnemy Next, we want to start making enemies for our upcoming video game, so we will define a class called GameEnemy. Every GameEnemy will have a name, an x location, a y location, and a number of hit points (which must be a non- negative integer ). The_init__ method for GameEnemy will take all of these parameters (in that order) and store them on the object. GameEnemy also needs a method called healthbar, which will allow us to show that enemy's health bar in the game. It returns the enemy's name followed by a number of asterisks to show how many hit points it has left. The exact format is shown below. Sample runs should look like: >>> enemy = GameEnemy ("TODD", 100, 200, 5) >>> enemy.healthbar() TODD: ****** >>> enemy-% ence 100 >>> enemy-y 200 If vou havo qu octiona
Expert Solution
trending now

Trending now

This is a popular solution!

steps

Step by step

Solved in 3 steps with 1 images

Blurred answer
Knowledge Booster
Math class and its different methods
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
  • SEE MORE QUESTIONS
Recommended textbooks for you
EBK JAVA PROGRAMMING
EBK JAVA PROGRAMMING
Computer Science
ISBN:
9781337671385
Author:
FARRELL
Publisher:
CENGAGE LEARNING - CONSIGNMENT
Microsoft Visual C#
Microsoft Visual C#
Computer Science
ISBN:
9781337102100
Author:
Joyce, Farrell.
Publisher:
Cengage Learning,
C++ Programming: From Problem Analysis to Program…
C++ Programming: From Problem Analysis to Program…
Computer Science
ISBN:
9781337102087
Author:
D. S. Malik
Publisher:
Cengage Learning
Programming Logic & Design Comprehensive
Programming Logic & Design Comprehensive
Computer Science
ISBN:
9781337669405
Author:
FARRELL
Publisher:
Cengage