What will each of the following program segments display? A) x = 2; y = x++;cout << x << " " << y;B) x = 2; y = ++x;cout << x << " " << y;C) x = 2; y = 4;cout << x++ << " " << --y;D) x = 2;y = 2 * x++;cout << x << " " << y;E) x = 99;if (x++ < 100)cout "It is true!\n"; elsecout << "It is false!\n"; F) x = 0; if (++x)cout << "It is true!\n"; elsecout << "It is false!\n";
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Max Function
Statistical function is of many categories. One of them is a MAX function. The MAX function returns the largest value from the list of arguments passed to it. MAX function always ignores the empty cells when performing the calculation.
Power Function
A power function is a type of single-term function. Its definition states that it is a variable containing a base value raised to a constant value acting as an exponent. This variable may also have a coefficient. For instance, the area of a circle can be given as:
What will each of the following program segments display?
A) x = 2; y = x++;
cout << x << " " << y;
B) x = 2; y = ++x;
cout << x << " " << y;
C) x = 2; y = 4;
cout << x++ << " " << --y;
D) x = 2;
y = 2 * x++;
cout << x << " " << y;
E) x = 99;
if (x++ < 100)
cout "It is true!\n"; else
cout << "It is false!\n";
F) x = 0; if (++x)
cout << "It is true!\n"; else
cout << "It is false!\n";
Step by step
Solved in 3 steps
- coding in C++ Tic Tac Toe game that will match a player against the computer. Do's: Use a typical 3 x 3 board. The horizontal axis should be labeled A, B, C. The vertical axis should be labeled 1, 2, 3. The horizontal axis (ROWS) should be labeled A, B, C. The vertical axis (COLUMNS)should be labeled 1, 2, 3. Use User-Defined Functions. Use Branching. Use Loops. Use String functions. Randomly determine who will move first, the human or computer. Assign O to the computer and X to the Human player. Ask the user to select their move using the horizontal and vertical position. For example: A1 for the upper left square, or B2 for the center square. After each move, redraw the board with the X's and O's in the right positions. After each game, ask the user if they want to play again. If they do, start the game again. Do not's: Don't use User Classes or Objects Don't use imagesuse visual basic Depreciation to a Salvage Value of 0 . For tax purposes an item may be depreciated over a period of several years, n . With the straight-line method of depreciation , each year the item dpreciates by 1/nth of it original value. with the double-declining-balance method of depreciation, each year the item depreciate by 2/nths of its value at the beginning of that year.(In the final year it is depreciated by its value at the beginning of the year. ) Write a program that performs the following tasks:(a) Request a description of the item, the year of purchase, the cost of the item, the number of years to be depreciated (estimated life), and the method of depreciation. The method of depreciation should be chosen by clicking on one of two buttons.(b) Display a year- by-year description of the depreciation. See Fig. 6.15 .Assignment Write a program that moves a forester unit and a desert corps unit to a given target location and prints the number of hours it took for each unit to reach the target. First, the user will give the starting X and Y positions of the forester unit as well as its base speed (all ints). Then, the starting X and Y positions of the desert corps unit as well as its base speed (all ints). Finally, the target X and Y positions (both ints) and the terrain type (std::string). Speeds are given as distance traveled in one full day (i.e., 24 hours) and is affected by the terrain type using a multiplier over the base speed. Also, after 1 full day, each unit rests for a certain number of hours. Speed multiplier and rest amount of each type of unit depending on the terrain type are as below. Speed Multiplier Rest Duration After 1 day Terrain type Forester Desert Corps Forester Desert Corps Forest 1.3 0.6 4 12 Desert 0.4 1.2 15 6 Hills 0.7 0.8 6 8 Others 1.0 0.8 8 6 After getting all this…
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- Use C++: Develop a Tic Tac Toe game that will match a player against the computer. Do’s: Use a typical 3 x 3 board. The horizontal axis should be labeled A, B, C. The vertical axis should be labeled 1, 2, 3. For Example the picture attatched. Use User-Defined Functions. Use Branching. Use Loops. Use String functions. Randomly determine who will move first, the human or computer. Assign O to the computer and X to the Human player. Ask the user to select their move using the horizontal and vertical position. For example: A1 for the upper left square, or B2 for the center square. After each move, redraw the board with the X’s and O’s in the right positions. display if there is a tie After each game, ask the user if they want to play again. If they do, start the game again. Bullets 8 and 10 are very important. Must use and do all of the bullets Do not’s: Don’t use User Classes or Objects Don’t use images Program must use: functions loops branching string functionsA county collects property taxes on the assessment value of property, which is 60 percent of the property’s actual value. For example, if an acre of land is valued at $10,000, its assessment value is $6,000. The property tax is then 72¢ for each $100 of the assessment value. The tax for the acre assessed at $6,000 will be $38.40. Write a function that accepts the actual value of a piece of property and displays the assessment value and property tax. JavaScriptcoding in C++ Tic Tac Toe game that will match a player against the computer. Do's: Use a typical 3 x 3 board. The horizontal axis should be labeled A, B, C. The vertical axis should be labeled 1, 2, 3. For Example Use User-Defined Functions. Use Branching. Use Loops. Use String functions. Randomly determine who will move first, the human or computer. Assign O to the computer and X to the Human player. Ask the user to select their move using the horizontal and vertical position. For example: A1 for the upper left square, or B2 for the center square. After each move, redraw the board with the X's and O's in the right positions. After each game, ask the user if they want to play again. If they do, start the game again. Do not's: Don't use User Classes or Objects Don't use images
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