Objects First with Java: A Practical Introduction Using BlueJ (6th Edition)
6th Edition
ISBN: 9780134477367
Author: David J. Barnes, Michael Kolling
Publisher: PEARSON
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Chapter 1, Problem 18E
Program Plan Intro
To add a sunset scene
Write a program in BlueJ using Java and achieve the sunset scene. The program for sunset can be written in drawn() method.
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Modify the ClockPane class to drawthe clock with more details on the hours and minutes, as shown in Figure .
In this exercise, you are going to build on your Circleclass from the previous exercise.
You are going to add 2 method, areaDifference and perimeterDifference. Both methods take a doubleradius of a second circle and return the difference from the current circle.
For example, if you create a Circle object with a radius of 4 and call areaDifference(3), you will return the diffence between the area of a circle with radius 4 and the area of a circle with a radius of 3. perimeterDifferencewould be the same.
Make sure you create at least one Circle and test and print the results of your methods.
in java
In this exercise, you are going to build on your Circleclass from the previous exercise.
You are going to add 2 method, areaDifference and perimeterDifference. Both methods take a doubleradius of a second circle and return the difference from the current circle.
For example, if you create a Circle object with a radius of 4 and call areaDifference(3), you will return the diffence between the area of a circle with radius 4 and the area of a circle with a radius of 3. perimeterDifferencewould be the same.
Make sure you create at least one Circle and test and print the results of your methods.
given: public class Circle{private double radius;public Circle(double theRadius){radius = theRadius;}// Add a method called area that returns the area of a circle// using Math.PIpublic double area(){return Math.PI*radius*radius;}// Add a method called perimeter that returns the perimeter of a// circle using Math.PIpublic double perimeter(){return Math.PI*2*radius;}}
Chapter 1 Solutions
Objects First with Java: A Practical Introduction Using BlueJ (6th Edition)
Ch. 1 - Prob. 1ECh. 1 - Prob. 2ECh. 1 - Prob. 3ECh. 1 - Prob. 4ECh. 1 - This is a very simple example, and not many colors...Ch. 1 - Prob. 6ECh. 1 - Prob. 7ECh. 1 - Prob. 8ECh. 1 - Prob. 9ECh. 1 - Select Show Terminal from the View menu. This...
Ch. 1 - Select Show Code Pad from the View menu. This...Ch. 1 - Prob. 12ECh. 1 - Prob. 13ECh. 1 - Prob. 14ECh. 1 - Look at the pop-up menu of class Picture again....Ch. 1 - In the source code of class Picture, find the part...Ch. 1 - Add a second sun to the picture. To do this, pay...Ch. 1 - Prob. 18ECh. 1 - Prob. 19ECh. 1 - Prob. 20ECh. 1 - Create an object of class Student. You will notice...Ch. 1 - Prob. 22ECh. 1 - Prob. 23ECh. 1 - Call the numberOfStudents method of that class....Ch. 1 - Look at the signature of the enrollStudent method....Ch. 1 - Prob. 26ECh. 1 - Prob. 27ECh. 1 - Prob. 28ECh. 1 - Prob. 29ECh. 1 - In this chapter we have mentioned the data types...Ch. 1 - What are the types of the following values?...Ch. 1 - Prob. 32ECh. 1 - Write the header for a method named send that has...Ch. 1 - Prob. 34ECh. 1 - Prob. 35ECh. 1 - Prob. 36E
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