Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)
5th Edition
ISBN: 9780134801155
Author: Tony Gaddis
Publisher: PEARSON
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Textbook Question
Chapter 11, Problem 6PE
Phone Book
Design a program that you can use to keep all of your friends’ names and phone numbers in a file. The program should be menu-driven, and offer the following operations:
- 1. Add a new record
- 2. Search for a name.
- 3. Modify a phone number.
- 4. Delete a record.
- 5. Exit the program.
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C++Inventory Program
Write a program that uses a structure to store the following inventory data in a file:
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Retail Cost
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The program should have a menu that allows the user to perform the following tasks:
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• Display any record in the file.
• Change any record in the file.
Input Validation: The program should not accept quantities, or wholesale or retail costs, less than 0.The program should not accept dates that the programmer determines are unreasonable.
Prog 1. File Encryption: File encryption is the science of writing the contents of a file in a secret code. Your encryption program should work like a filter reading the contents of one file, modifying each character in the input file into a code, and then writing the coded characters out to a second file. The second file will be a version of the first file but written in a secret code.
In Notepad or something similar, you will create a file with text in it. It should be several lines long. Your program should read the file character by character and make some change to the character before writing that character to a second new encrypted file. See program 13-8 to see how to read and write one character at a time.
You may come up with an encryption technique of your own or use something simple like adding 10 to the ASCII code of each character in the file before it is written to the second file.
A __________ object is an object that is associated with a specific file and provides a way for the program to work with that file. a. data b. directory c. stream d. file
Chapter 11 Solutions
Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)
Ch. 11.1 - What is a menu-driven program?Ch. 11.1 - The items displayed in a menu are often preceded...Ch. 11.1 - What type of structure do you use in a program to...Ch. 11.3 - Explain why most menu-driven programs use a loop...Ch. 11.3 - If a program uses a loop to display a menu...Ch. 11.4 - Prob. 11.6CPCh. 11.4 - Prob. 11.7CPCh. 11.4 - When a program has a lot of items for the user to...Ch. 11 - Prob. 1MCCh. 11 - Prob. 2MC
Ch. 11 - If a menu-driven program uses a loop to redisplay...Ch. 11 - A program that uses a multiple-level menu displays...Ch. 11 - Prob. 5MCCh. 11 - When the user selects an operation from a...Ch. 11 - When the user selects an operation from a(n)...Ch. 11 - Prob. 1TFCh. 11 - It is not usually necessary to validate the user's...Ch. 11 - In most cases, a menu-driven program should be...Ch. 11 - If a menu-driven program does not use a loop to...Ch. 11 - In a single-level menu, the user might see a...Ch. 11 - What type of structure do you use in a program to...Ch. 11 - What ways for validating a users menu selection...Ch. 11 - How can you design a menu-driven program so that...Ch. 11 - When a program has a lot of items for the user to...Ch. 11 - Prob. 1AWCh. 11 - Design a case structure that can be used with the...Ch. 11 - Put the algorithms that you designed for questions...Ch. 11 - Look for ways to modularize the algorithm that you...Ch. 11 - Language Translator Design a program that displays...Ch. 11 - Prob. 2PECh. 11 - Prob. 3PECh. 11 - Astronomy Helper Create an application that...Ch. 11 - Golf Score Modification In Programming Exercise 6...Ch. 11 - Phone Book Program Design a program that you can...Ch. 11 - Prob. 7PE
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