EBK STARTING OUT WITH PROGRAMMING LOGIC
EBK STARTING OUT WITH PROGRAMMING LOGIC
4th Edition
ISBN: 9780100659384
Author: GADDIS
Publisher: YUZU
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Chapter 15.2, Problem 15.6CP
Program Plan Intro

User interface:

The interaction between the user and the computer is provided by a facility in the operating system (OS) known as user interface. It is an important function of the OS.

There are three types of user interface; they are,

  • Graphical User Interface (GUI)
  • Menu-driven user interfaces
  • Command-line user interfaces

GUI (Graphical User Interface):

  • It is the most popular user interface design in use, which uses graphics and mouse click events to make the programs easier to use for the users.
  • Desktop is the screen image that helps the user to work in the computer in a user-friendly environment.
  • It also popularized use of mouse as an input device rather than typing inputs from keyboards.
  • When a GUI (Graphical User Interface) program that are created gets responded to the action performed by the user it is called as event-driven.
  • This program is created by user by designing the windows of program and designs all graphical components.

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Students have asked these similar questions
How does the increasing demand for cross-platform compatibility affect the principles of GUI design?
How is the rise of ambient computing influencing the paradigms of traditional GUI design?
How does event-driven programming pertain to GUI applications?

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EBK STARTING OUT WITH PROGRAMMING LOGIC

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