Big Java Late Objects
Big Java Late Objects
2nd Edition
ISBN: 9781119330455
Author: Horstmann
Publisher: WILEY
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Chapter 2, Problem 6PP

Giving change. Implement a program that directs a cashier how to give change. The program has two inputs: the amount due and the amount received from the customer.

Display the dollars, quarters, dimes, nickels, and pennies that the customer should receive in return. In order to avoid roundoff errors, the program user should supply both amounts in pennies, for example 274 instead of 2.74.

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Chapter 2 Solutions

Big Java Late Objects

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