Starting Out with Java: Early Objects (6th Edition)
Starting Out with Java: Early Objects (6th Edition)
6th Edition
ISBN: 9780134457963
Author: GADDIS
Publisher: PEARSON
bartleby

Concept explainers

bartleby

Videos

Textbook Question
Book Icon
Chapter 3, Problem 6PC

Payroll Class

Design a Payroll class that has fields for an employee’s name, ID number, hourly pay rate, and number of hours worked. Write the appropriate accessor and mutator methods and a constructor that accepts the employee’s name and ID number as arguments. The class should also have a method that returns the employee’s gross pay, which is calculated as the number of hours worked multiplied by the hourly pay rate. Write a program that demonstrates the

class by creating a Payroll object, then asking the user to enter the data for an employee. The program should display the amount of gross pay earned.

Blurred answer
Students have asked these similar questions
JAVA - USING CONSTRUCTORS Create a class named House that includes data fields for the number of occupants and the annual income as well as methods named setOccupants(), setIncome(), getOccupants() and getIncome() that set and return those values respectively. Additionally, create a constructor that requires no arguments and automatically sets the occupants field to 1 and income field to 0. Create an additional overloaded constructor . This constructor receives an integer argument and assigns the value to the occupants field. Create a third overloaded constructor this time, the constructor receives 2 arguments, the values of which are assigned to the occupants and income fields respectively. Create another class named I_house that instantiates the House class and see if the constructors work correctly.
7)Circle Class  Write a Circle class that has the following fields: radius: a double  PI:a final double initialized with the value 3.14159 The class should have the following methods: Constructor. Accepts the radius of the circles as an argument. Constructor. A no-arg constructor that sets the radius field to 0.0. setRadius. A mutator method for the radius field. getRadius.An accessor method for the radius field. area. Returns the area of the circle, which is calculated as area. Returns the area of the circles, which is calculated as area= PI * radius * radius diameter. Returns the diameter of the cirlce, which is calculated as diameter = radius * 2 circumference. Returns the circumference of the circle, which is calculated as circumference = 2 * PI * radius Write a program that demonstrates the Circle class by asking the user for the circles's radius, creating a Circle object, and then reporting the cirlce's area, diameter, and circumference.
Design a LandTract class that has two fields (i.e. instance variables): one for the tract’s length(a double), and one for the width (a double). The class should have:    a constructor that accepts arguments for the two fields    a method that returns the tract’s area(i.e. length * width)    an equals method that accepts a LandTract object as an argument. If the argument object   holds the same data (i.e. length and width) as the calling object, this method should return   true. Otherwise, it should return false.    a toString method (that returns a String representation of the tract’s length, width, and   area).   Demonstrate the class in a program by creating an array of three LandTract objects initialized with user input. Then, print the info of the LandTract objects stored in the array by invoking the toString method (implicitly or explicity). Also, use the equals method to compare at least two LandTract objects and print wether they are of equal size or not.   Sample Output:…

Chapter 3 Solutions

Starting Out with Java: Early Objects (6th Edition)

Ch. 3.3 - Assume that r1 and r2 are variables that reference...Ch. 3.4 - How is a constructor named?Ch. 3.4 - What is a constructors return type?Ch. 3.4 - Prob. 3.14CPCh. 3.8 - Prob. 3.15CPCh. 3.8 - When designing an object-oriented application, who...Ch. 3.8 - How do you identify the potential classes in a...Ch. 3.8 - What are a classs responsibilities?Ch. 3.8 - What two questions should you ask to determine a...Ch. 3.8 - Will all of a classs actions always be directly...Ch. 3 - This is a collection of programming statements...Ch. 3 - A class is analogous to a(n) _______. a. house b....Ch. 3 - An object is a(n) _____. a. blueprint b. attribute...Ch. 3 - This is a class member that holds data. a. method...Ch. 3 - This key word causes an object to be created in...Ch. 3 - This key word causes a value to be sent back from...Ch. 3 - This is a method that gets a value from a classs...Ch. 3 - This is a method that stores a value in a field or...Ch. 3 - When the value of an item is dependent on other...Ch. 3 - This is a method that is automatically called when...Ch. 3 - When a local variable has the same name as a...Ch. 3 - If you do not write a constructor for a class,...Ch. 3 - A classs responsibilities are __________. a. the...Ch. 3 - Prob. 14TFCh. 3 - True or False: When passing an argument to a...Ch. 3 - Prob. 16TFCh. 3 - True or False: Each instance of a class has its...Ch. 3 - True or False: When you write a constructor for a...Ch. 3 - True or False: To find the classes needed for an...Ch. 3 - Find the error in the following class: public...Ch. 3 - Prob. 2FTECh. 3 - The following statement attempts to create a...Ch. 3 - Design a class named Pet, which should have the...Ch. 3 - Look at the following partial class definition,...Ch. 3 - Look at the following description of a problem...Ch. 3 - What is the difference between a class and an...Ch. 3 - A contractor uses a blueprint to build a set of...Ch. 3 - What is an accessor method? What is a mutator...Ch. 3 - is it a good idea to make fields private? Why or...Ch. 3 - If a class has a private field, what has access to...Ch. 3 - Prob. 6SACh. 3 - Assume a program named MailList.java is stored in...Ch. 3 - Prob. 8SACh. 3 - Why are constructors useful for performing...Ch. 3 - Prob. 10SACh. 3 - What is the difference between an argument and a...Ch. 3 - Under what circumstances does Java automatically...Ch. 3 - What do you call a constructor that accepts no...Ch. 3 - Employee Class Write a class named Employee that...Ch. 3 - Car Class Write a class named Car that has the...Ch. 3 - Personal Information Class Design a class that...Ch. 3 - Temperature Class Write a Temperature class that...Ch. 3 - Retail Item Class Write a class named RetailItem...Ch. 3 - Payroll Class Design a Payroll class that has...Ch. 3 - TestScores Class Design a TestScores class that...Ch. 3 - Circle Class Write a Circle class that has the...Ch. 3 - Pet Class Design a class named Pet, which should...Ch. 3 - Patient Charges Write a class named Patient that...
Knowledge Booster
Background pattern image
Computer Science
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
  • Text book image
    Microsoft Visual C#
    Computer Science
    ISBN:9781337102100
    Author:Joyce, Farrell.
    Publisher:Cengage Learning,
    Text book image
    EBK JAVA PROGRAMMING
    Computer Science
    ISBN:9781337671385
    Author:FARRELL
    Publisher:CENGAGE LEARNING - CONSIGNMENT
Text book image
Microsoft Visual C#
Computer Science
ISBN:9781337102100
Author:Joyce, Farrell.
Publisher:Cengage Learning,
Text book image
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781337671385
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
Introduction to Classes and Objects - Part 1 (Data Structures & Algorithms #3); Author: CS Dojo;https://www.youtube.com/watch?v=8yjkWGRlUmY;License: Standard YouTube License, CC-BY