Starting Out with Java: From Control Structures through Objects (7th Edition) (What's New in Computer Science)
bartleby

Videos

Textbook Question
Book Icon
Chapter 6, Problem 2PC

Car Class

Write a class named Car that has the following fields:

  • yearModel. The yearModel field is an int that holds the car’s year model.
  • make. The make field references a String object that holds the make of the car.
  • speed. The speed field is an int that holds the car’s current speed.

In addition, the class should have the following constructor and other methods.

  • Constructor. The constructor should accept the car’s year model and make as arguments. These values should be assigned to the object’s yearModel and make fields. The constructor should also assign 0 to the speed field.
  • Accessors. Appropriate accessor methods should get the values stored in an object’s yearModel, make, and speed fields.
  • accelerate. The accelerate method should add 5 to the speed field each time it is called.
  • brake. The brake method should subtract 5 from the speed field each time it is called.

Demonstrate the class in a program that creates a Car object, and then calls the accelerate method five times. After each call to the accelerate method, get the current speed of the car and display it. Then call the brake method five times. After each call to the brake method, get the current speed of the car and display it.

Blurred answer
06:10
Students have asked these similar questions
Car ClassWrite a class named Car that has the following fields:•  yearModel. The yearModel field is an int that holds the car’s year model.•  make. The make field references a String object that holds the make of the car.•  speed. The speed field is an int that holds the car’s current speed. In addition, the class should have the following constructor and other methods.•  Constructor. The constructor should accept the car’s year model and make as arguments. These values should be assigned to the object’s yearModel and make fields. The constructor should also assign 0 to the speed field.•  Accessors. Appropriate accessor methods should get the values stored in an object’s yearModel, make, and speed fields.•  accelerate. The accelerate method should add 5 to the speed field each time it is called.•  brake. The brake method should subtract 5 from the speed field each time it is called.Demonstrate the class in a program that creates a Car object, and then calls the accelerate method five…
2. Car Class Write a class named car that has the following fields: ▪ yearModel. The year Model field is an int that holds the car's year model. ▪ make. The make field is a String object that holds the make of the car, such as "Ford", "Chevrolet", "Honda", etc. ▪ speed. The speed field is an int that holds the car's current speed. In addition, the class should have the following methods. ■ Constructor. The constructor should accept the car's year model and make as arguments. These values should be assigned to the object's year Model and make fields. The constructor should also assign 0 to the speed field.
Employee Class (Medium)     Write a class named Employee that has the following member variables: name. A string that holds the employee’s name. idNumber. An int variable that holds the employee’s ID number. department. A string that holds the name of the department where the employee works. position. A string that holds the employee’s job title. The class should have the following constructors: A constructor that accepts the following values as arguments and assigns them to the appropriate member variables: employee’s name, employee’s ID number, department, and position. A constructor that accepts the following values as arguments and assigns them to the appropriate member variables: employee’s name and ID number. The department and position fields should be assigned an empty string (""). A default constructor that assigns empty strings ("") to the name, department, and position member variables, and 0 to the idNumber member variable. Write appropriate mutator functions that…

Chapter 6 Solutions

Starting Out with Java: From Control Structures through Objects (7th Edition) (What's New in Computer Science)

Ch. 6.2 - Prob. 6.11CPCh. 6.2 - Prob. 6.12CPCh. 6.2 - Prob. 6.13CPCh. 6.2 - Prob. 6.14CPCh. 6.2 - Prob. 6.15CPCh. 6.2 - What is a stale data item?Ch. 6.3 - Assume that r1 and r2 are variables that reference...Ch. 6.4 - How is a constructor named?Ch. 6.4 - What is a constructors return type?Ch. 6.4 - Prob. 6.20CPCh. 6.7 - Prob. 6.21CPCh. 6.7 - What is a methods signature?Ch. 6.7 - Look at the following class: public class...Ch. 6.7 - How many default constructors may a class have?Ch. 6.9 - Prob. 6.25CPCh. 6.9 - When designing an object-oriented application, who...Ch. 6.9 - How do you identify the potential classes in a...Ch. 6.9 - What are a classs responsibilities?Ch. 6.9 - What two questions should you ask to determine a...Ch. 6.9 - Will all of a classs actions always be directly...Ch. 6 - This is a collection of programming statements...Ch. 6 - A class is analogous to a(n) _______. a. house b....Ch. 6 - An object is a(n) ________. a. blueprint b....Ch. 6 - This is a class member that holds data. a. method...Ch. 6 - This key word causes an object to be created in...Ch. 6 - This is a method that gets a value from a classs...Ch. 6 - This is a method that stores a value in a field or...Ch. 6 - When the value of an item is dependent on other...Ch. 6 - This is a method that is automatically called when...Ch. 6 - When a local variable has the same name as a...Ch. 6 - This is automatically provided for a class if you...Ch. 6 - Prob. 12MCCh. 6 - Prob. 13MCCh. 6 - A classs responsibilities are __________. a. the...Ch. 6 - True or False: The new operator creates an...Ch. 6 - True or False: Each instance of a class has its...Ch. 6 - True or False: When you write a constructor for a...Ch. 6 - True or False: A class may not have more than one...Ch. 6 - True or False: To find the classes needed for an...Ch. 6 - Find the error in the following class: public...Ch. 6 - Prob. 2FTECh. 6 - The following statement attempts to create a...Ch. 6 - Find the error in the following class: public...Ch. 6 - Find the error in the following class: public...Ch. 6 - Design a class named Pet, which should have the...Ch. 6 - Look at the following partial class definition,...Ch. 6 - Consider the following class declaration: public...Ch. 6 - Look at the following description of a problem...Ch. 6 - The bank offers the following types of accounts to...Ch. 6 - Assume that you are writing an application that...Ch. 6 - What is the difference between a class and an...Ch. 6 - A contractor uses a blueprint to build a set of...Ch. 6 - What is an accessor method? What is a mutator...Ch. 6 - is it a good idea to make fields private? Why or...Ch. 6 - If a class has a private field, what has access to...Ch. 6 - Prob. 6SACh. 6 - Assume a program named MailList.java is stored in...Ch. 6 - Why are constructors useful for performing...Ch. 6 - Under what circumstances does Java automatically...Ch. 6 - What do you call a constructor that accepts no...Ch. 6 - Prob. 11SACh. 6 - How does method overloading improve the usefulness...Ch. 6 - Employee Class Write a class named Employee that...Ch. 6 - Car Class Write a class named Car that has the...Ch. 6 - Personal Information Class Design a class that...Ch. 6 - Retail Item Class Write a class named RetailItem...Ch. 6 - Payroll Class Design a Payroll class that has...Ch. 6 - TestScores Class Design a TestScores class that...Ch. 6 - Circle Class Write a Circle class that has the...Ch. 6 - Temperature Class Write a Temperature class that...Ch. 6 - Days in a Month Write a class named MonthDays, The...Ch. 6 - A Game of Twenty-One For this assignment, you will...Ch. 6 - Freezing and Boiling Points The following table...Ch. 6 - SavingsAccount Class Design a SavingsAccount class...Ch. 6 - Deposit and Withdrawal Files Use Notepad or...Ch. 6 - Patient Charges Write a class named Patient that...Ch. 6 - Dice Game Write a program that uses the Die class...Ch. 6 - Roulette Wheel Colors On a roulette wheel, the...Ch. 6 - Coin Toss Simulator Write a class named Coin. The...Ch. 6 - Tossing Coins for a Dollar For this assignment you...Ch. 6 - Fishing Game Simulation For this assignment, you...
Knowledge Booster
Background pattern image
Computer Science
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
  • Text book image
    EBK JAVA PROGRAMMING
    Computer Science
    ISBN:9781337671385
    Author:FARRELL
    Publisher:CENGAGE LEARNING - CONSIGNMENT
    Text book image
    Microsoft Visual C#
    Computer Science
    ISBN:9781337102100
    Author:Joyce, Farrell.
    Publisher:Cengage Learning,
Text book image
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781337671385
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
Text book image
Microsoft Visual C#
Computer Science
ISBN:9781337102100
Author:Joyce, Farrell.
Publisher:Cengage Learning,
C++ Data Members; Author: CppNuts;https://www.youtube.com/watch?v=StlsYRNnWaE;License: Standard YouTube License, CC-BY