EBK SOFTWARE ENGINEERING
EBK SOFTWARE ENGINEERING
10th Edition
ISBN: 9780133943238
Author: SOMMERVILLE
Publisher: PEARSON CO
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Chapter 6, Problem 6.4E
Program Plan Intro

System architecture:

It is the high-level structures of a software system and also the discipline of developing such structures and systems. In this the structure includes the software elements, relations among them, and the properties of both elements and relations. It acts as the blueprint for the system and also the developing project, laying out the tasks that are required to be executed by the design teams

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If you could design email, what would it look like? How can an electronic mail message physically go from one place to another? Make a tally of everything you have discovered. Specifically, how are they different, and what motivated the decision to make those differences in the first place? We may safely assume that there is a wide range in the complexity of the models (or abstraction).
In contrast, the number of layers that are expected by the OSI model is not adhered to by the great majority of the real computer systems that exist. The fundamental characteristics of computer systems have led to the current state of affairs. If you can do it, try using fewer layers of the product. In what specific ways would it be negative to cut down on the total number of layers?
QS2. Suppose you are developing the simulation model of a telecommunication systemwhere the incoming calls are being served by a single service person. Assume the arrival of the calls as well as their service times are random. Identify some entities, attributes, activities, events and states variables for this simulation model.
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