Building Java Programs: A Back To Basics Approach, Loose Leaf Edition (5th Edition)
5th Edition
ISBN: 9780135472118
Author: Stuart Reges, Marty Stepp
Publisher: PEARSON
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Question
Chapter 7, Problem 5PP
Program Plan Intro
TicTacToe
- Import required packages.
- Definition of class “TicToc()”.
- Definition of main method.
- Create an array for holding the board.
- Initializing the spaces.
- Assign the empty value to the arrays.
- Iterate either game is Tie or there is a win using while loop.
- Call the method “players()”.
- Call the method “boardDisplay()”.
- Check the winning condition.
- Print the statement and exit the window.
-
- Check the condition for tie.
- Print the statement and exit the window.
- Call the method “players()”.
- Call the method “boardDisplay()”.
- Check for the tie condition
- Print the statement.
- Exit the window.
- Check the condition for tie.
- Definition of method “players()”.
- Declare the required variables.
- Create a scanner object prompt the user for position.
- Validating the row and column values.
- Check the condition for cell filled.
- Prompt the user to get the another position.
- Store the values.
- Definition of method “WinCondtiotion()”.
- Check by row, column, and then both the diagonals.
- Definition of method “TieCondition()”.
- Declare the variables and traverse the inner and outer loop
- Check the condition for board is filled.
- Return the value.
- Declare the variables and traverse the inner and outer loop
- Definition of “boardDispaly()”.
- Declare the variables.
- Printing the board position.
- Traversing the outer and the infer loop
- Printing the characters in the board.
- Print the symbol in the board.
- Definition of main method.
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Building Java Programs: A Back To Basics Approach, Loose Leaf Edition (5th Edition)
Ch. 7.1 - Prob. 1SCPCh. 7.1 - Prob. 2SCPCh. 7.1 - Prob. 3SCPCh. 7.1 - Prob. 4SCPCh. 7.1 - Prob. 5SCPCh. 7.1 - Prob. 6SCPCh. 7.1 - Prob. 7SCPCh. 7.1 - Prob. 8SCPCh. 7.1 - Prob. 9SCPCh. 7.1 - Prob. 10SCP
Ch. 7.1 - Prob. 11SCPCh. 7.2 - Prob. 12SCPCh. 7.2 - Prob. 13SCPCh. 7.2 - Prob. 14SCPCh. 7.2 - Prob. 15SCPCh. 7.2 - Prob. 16SCPCh. 7.2 - Prob. 17SCPCh. 7.3 - Prob. 18SCPCh. 7.3 - Prob. 19SCPCh. 7.3 - Prob. 20SCPCh. 7.3 - Prob. 21SCPCh. 7.4 - Prob. 22SCPCh. 7.4 - Prob. 23SCPCh. 7.4 - Prob. 24SCPCh. 7.4 - Prob. 25SCPCh. 7.4 - Prob. 26SCPCh. 7.4 - Prob. 27SCPCh. 7.4 - Prob. 28SCPCh. 7.4 - Prob. 29SCPCh. 7.4 - Prob. 30SCPCh. 7.5 - Prob. 31SCPCh. 7.5 - Prob. 32SCPCh. 7.5 - Prob. 33SCPCh. 7.5 - Prob. 34SCPCh. 7.5 - Prob. 35SCPCh. 7.5 - Prob. 36SCPCh. 7.5 - Prob. 37SCPCh. 7.5 - Prob. 38SCPCh. 7.5 - Prob. 39SCPCh. 7 - Prob. 1ECh. 7 - Prob. 2ECh. 7 - Write a method called countInRange that accepts an...Ch. 7 - Prob. 4ECh. 7 - Write a method called mode that returns the most...Ch. 7 - Prob. 6ECh. 7 - Prob. 7ECh. 7 - Write a method called median that accepts an array...Ch. 7 - Prob. 9ECh. 7 - Prob. 15ECh. 7 - Write a method called append that accepts two...Ch. 7 - Prob. 17ECh. 7 - Prob. 18ECh. 7 - Prob. 19ECh. 7 - Write a method called matrixAdd that accepts a...Ch. 7 - Write a method called isMagicSquare that accepts a...Ch. 7 - Prob. 22ECh. 7 - Prob. 23ECh. 7 - Prob. 24ECh. 7 - Prob. 25ECh. 7 - Write a method blur that makes an image look...Ch. 7 - Java’s type int has a limit on how large an...Ch. 7 - Prob. 5PP
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