Project Report Qualnet Project Phase 1 Karan & Abhinav
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Concordia University *
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Electrical Engineering
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Dec 6, 2023
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Project Report Qualnet Project Phase- 1
(ELEC 6851)
Submitted to: Prof. M. Mehmet Ali
Department of Electrical and Computer Engineering
Concordia University
Submitted by:
ID
Name
40230432
Karandeep Singh
40221579
Abhinavpreet Singh
Abstract
We learned how to utilize Qualnet software to construct nodes and connect them in this project. The parameters of each connection/packet were supplied, allowing the results to be examined using an analyzer. The tables include information about each layer of each node as well as packets
of data going between the designated connections.
Project Introduction
The Qualnet Developer IDE is a graphical user interface (GUI) software included with Qualnet 7.3 for designing network scenarios. It may be used to create network situations visually and then conduct simulations of these networks. We'll start with a small three-node wireless network that uses the CSMA/CA technique described by the 802.11 standard to access the channel. Ad-hoc networking scenarios presume that nodes be manually planted on the landscape.
PART 1
STEP:1
With three nodes, we established a single wireless subnetwork. These nodes are distributed at random, as indicated in Figure 1, so that all nodes in the subnetwork may hear each other's broadcasts.
As per given figure 1
Node 1 is connected to Node 2
Node 2 is connected to Node 3
Node 3 is connected to Node 1
Screen Shot of Network
Figure 1
STEP: 2
Following the successful creation of traffic between the nodes, the application layer attributes of each connection were specified. At the source, we create a poisson process of data packets and make the packet length exponentially dispersed. The parameters must be adjusted so that we may create more than 1000 packets per node. These are shown in the table below:
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Node Number
Average packet length in (bytes)
Average time interval for packet generation in (seconds)
Node 1
512
1
Node 2
512
1
Node 3
512
1
Figure 2
STEP: 3
After modifying the application parameters to obtain the needed minimum packet count of 1000, we must select a simulation time longer than CT in the Scenario properties. In addition to unicast traffic, the system creates routing packets known as broadcast traffic during the simulation.
Figure 3
Simulation time is 1600 seconds
iii) Number of packets generated during simulation.
Packets generated from the node 1: 1374
Packets generated from the node 2: 1307
Packets generated from the node 3: 1261
(2) The number of user packets received from the higher layer and number of user packets sent to the lower layer at each layer is shown in table 1, table 2
Table 1
Layer
Function
Traffic
type
Nodes
1
2
3
Application
sent
unicast
1374
1308
1261
broadcast
161
160
160
Transport
received
unicast
1374
1308
1261
broadcast
161
160
160
sent
unicast
1374
1308
1261
broadcast
161
160
160
Network
received
unicast
1374
1308
1261
broadcast
161
160
160
sent
unicast
1406
1334
1283
broadcast
161
160
160
unicast
1406
1334
1283
MAC
received
broadcast
161
160
160
sent
unicast
1406
1334
1283
broadcast
164
163
163
ACK
1283
1406
1334
RTS
1406
1334
1283
CTS
1283
1406
1334
Physical
received
unicast
1406
1334
1283
broadcast
164
163
163
ACK
1283
1406
1334
RTS
1406
1334
1283
CTS
1283
1406
1334
sent
unicast
1406
1334
1283
broadcast
164
163
163
ACK
1283
1406
1334
RTS
1406
1334
1283
CTS
1283
1406
1334
Number of Unicast and Broadcast packets received by each layer from the layer above and sent to the layer below by each transmitting node.
Table 2 Layer
Function
Traffic
type
Nodes
1
2
3
Application
received
unicast
1261
1374
1308
broadcast
320
321
321
Transport
sent
unicast
1261
1374
1308
broadcast
320
321
321
received
unicast
1261
1374
1308
broadcast
320
321
321
Network
sent
unicast
1261
1374
1308
broadcast
320
321
321
received
unicast
1283
1406
1334
broadcast
320
321
321
MAC
sent
unicast
1283
1406
1334
broadcast
320
321
321
received
unicast
1283
1406
1334
broadcast
326
327
327
ACK
1406
1334
1283
RTS
1283
1406
1334
CTS
1406
1334
1283
Physical
sent
unicast
1283
1406
1334
broadcast
326
327
327
ACK
1406
1334
1283
RTS
1283
1406
1334
CTS
1406
1334
1283
received
unicast
1283
1406
1334
broadcast
326
327
327
ACK
1406
1334
1283
RTS
1283
1406
1334
CTS
1406
1334
1283
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Table 2. Number of Unicast and Broadcast packets received by each layer from the layer below and sent to the layer above by each receiving node.
3) If the number of packets received and sent by a layer is not equal to each other it
means that either packet fragmentation or re-assembly has occurred
in the layer.
Determine the number of fragmented or re-assembled packets.
Node 1
Total unicast fragments sent (application layer) = 1374
Total unicast fragments received (application layer) =1261
Packets fragmented (Network IP layer) = 30
Fragments received (Network IP layer) = 42
Fragments reassembled (Network IP layer) =42
Fragments created (Network IP layer) =62
Packets created after reassembling (Network IP layer) = 20
Newly Generated fragments = Fragments created – Packets fragments
=62-30= 32
Node 2
Total unicast fragments sent (application layer) = 1308
Total unicast fragments received (application layer) = 1374
Packets fragmented (Network IP layer) = 26
Fragments received (Network IP layer) = 62
Fragments reassembled (Network IP layer) = 62
Fragments created (Network IP layer) = 52
Packets created after reassembling (Network IP layer) = 30
Newly Generated fragments = Fragments created – Packets fragments
=52-26= 26
Node 3
Total unicast fragments sent (application layer) = 1261
Total unicast fragments received (application layer ) = 1308
Packets fragmented (Network IP layer) = 20
Fragments received (Network IP layer) = 52
Fragments reassembled (Network IP layer) = 52
Fragments created (Network IP layer) = 42
Packets created after reassembling (Network IP layer) = 26
Newly Generated fragments = Fragments created – Packets fragments
=42-20= 22
4) Relationship between the numbers of ACK, RTS, CTS packets and number of
unicast packets by retransmissions-
When one node wishes to communicate data to another, it sends an RTS (Request to Send) packet.
The receiving node responds with a CTS (Cleared to Send) message. After receiving the CTS packet, the transmitter node sends the data packets.
When the receiver node receives a data packet, it sends an ACK (Acknowledgement Packet) packet back to the sending node. In the MAC layer the,
Number of received RTS = Number of sent CTS
Number of Received CTS = Number of unicast packets + Number of Retransmission
packets due to ACK timeout
If the number of retransmissions is equal to 0, then
Number of CTS = Number of unicast packets
Number of received ACK = Number of sent unicasts
packets
(5
) Determine and explain packet losses at each layer
o
Packet drops due to retransmission limit at node 1 there is 0 packet loss o
Packet drops due to retransmission limit at node 2 there is 0 packet loss o
Packet drops due to retransmission limit at node 3 there is 0 packet loss (6) Number of signals transmitted and received at the physical layer at each node-
Node 1 Number of signals transmitted = Unicast sent + Broadcast sent + CTS sent + RTS sent + ACK sent + Number of retransmission packets Number of signals transmitted = 1406+164+1283+1406+1283 = 5542
Number of signals received = Sum of Signal transmitted by (Node 2+Node 3)
Number of signals received = Signals detected = 11040
Node 2 Number of signals transmitted = 1334+163+1406+1334+1406 = 5643
Number of signals received = Sum of Signal transmitted by (Node 3+Node 1)
Number of signals received = Signals detected = 10939
Node 3 Number of signals transmitted = 1283+163+1334+1283+1334 = 5397
Number of signals received = Sum of Signal transmitted by (Node 2+Node 3)
Number of signals received = Signals detected = 11185
PART 2
STEP:1
In Part 2, Node 3 is separated from Nodes 1 and 2 in order to notice packet errors and
retransmit the packets. As the distance between Node 3 and the other nodes, i.e. Node 1, Node
2, grows, so do the packet errors. The Figure depicts the identical network as Figure 1, except
that the distance among Node 1 and Node 3 has been increased. The distance between Nodes 1
and 2 stays unchanged.
Figure 4 in which position of node 3 is changed from existing location STEP: 2
Following the successful creation of traffic between the nodes, the application layer attributes of each connection were specified. At the source, we create a poisson process of data packets and make the packet length exponentially dispersed. The parameters must be adjusted so that we may create more than 1000 packets per node. These are shown in the table below:
Node Number
Average packet length in (bytes)
Average time interval for packet generation in (seconds)
Node 1
512
1
Node 2
512
1
Node 3
512
1
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Figure 5
STEP: 3
After modifying the application parameters to obtain the needed minimum packet count of 1000, we must select a simulation time longer than CT in the Scenario properties. In addition to unicast traffic, the system creates routing packets known as broadcast traffic during the simulation.
iii) Number of packets generated during simulation.
Packets generated from the node 1: 1374
Packets generated from the node 2: 1308
Packets generated from the node 3: 1261
The number of user packets received from the higher layer and number of user packets sent to the lower layer at each layer is shown in table 2.1, table 2.2
Table 2.1
Layer
Function
Traffic
type
Nodes
1
2
3
Application
sent
unicast
1374
1308
1261
broadcast
161
160
160
Transport
received
unicast
1374
1308
1261
broadcast
161
160
160
sent
unicast
1374
1308
1261
broadcast
161
160
160
Network
received
unicast
1374
1308
1261
broadcast
161
160
160
sent
unicast
1406
1334
1283
broadcast
161
160
160
MAC
received
unicast
1406
1334
1283
broadcast
161
160
160
sent
unicast
1413
1278
1220
broadcast
164
163
163
ACK
1264
1416
1351
RTS
1416
2045
2119
CTS
2107
1418
2055
Physical
received
unicast
1413
1278
1220
broadcast
164
163
163
ACK
1264
1416
1351
RTS
1416
2045
2119
CTS
2107
1418
2055
sent
unicast
1413
1278
1220
broadcast
164
163
163
ACK
1264
1416
1351
RTS
1416
2045
2119
CTS
2107
1418
2055
Number of Unicast and Broadcast packets received by each layer from the layer above and sent to the layer below by each transmitting node.
Table 2.2
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Number of Unicast and Number Broadcast packets received by each layer from the layer below and sent to the layer above by each receiving node.
(4) If the number of packets received and sent by a layer is not equal to each other it
means that either packet fragmentation or re-assembly has occurred in the layer.
Determine the number of fragmented or re-assembled packets.
Node 1
Total unicast fragments sent (application layer) = 1374
Total unicast fragments received (application layer) = 1197
Packets fragmented (Network IP layer) = 30
Fragments received (Network IP layer) = 33 Fragments reassembled (Network IP layer) =24
Fragments created (Network IP layer) = 62
Packets created after reassembling (Network IP layer) = 12 Fragments dropped (Network IP layer) = 8
Newly Generated fragments = Fragments created – Packets fragments
=62-30= 32
Layer
Function
Traffic type
Nodes
1
2
3
Application
received
unicast
1197
1374
1261
broadcast
304
310
288
Transport
sent
unicast
1197
1374
1261
broadcast
304
310
288
received
unicast
1197
1374
1261
broadcast
304
310
288
Network
sent
unicast
1197
1374
1261
broadcast
304
310
288
received
unicast
1218
1406
1287
broadcast
304
310
288
MAC
sent
unicast
1218
1406
1287
broadcast
304
310
288
received
unicast
1218
1416
1294
broadcast
310
316
294
ACK
1413
1278
1220
RTS
2107
1418
2055
CTS
1413
2045
2119
Physical
sent
unicast
1218
1416
1294
broadcast
310
316
294
ACK
1413
1278
1220
RTS
2107
1418
2055
CTS
1413
2045
2119
received
unicast
1218
1416
1294
broadcast
310
316
294
ACK
1413
1278
1220
RTS
2107
1418
2055
CTS
1413
2045
2119
Node 2
Total unicast fragments sent (application layer) = 1308 Total unicast fragments received (application layer) = 1374
Packets fragmented (Network IP layer) = 26
Fragments received (Network IP layer) = 62 Fragments reassembled (Network IP layer) = 62 Fragments created (Network IP layer) = 52
Packets created after reassembling (Network IP layer) = 30
Newly Generated fragments = Fragments created – Packets fragments
=52-26= 26
Node 3
Total unicast fragments sent (at the application layer) = 1261
Total unicast fragments received (at application layer = 1261
Packets fragmented (Network IP layer) = 20
Fragments received (Network IP layer) = 42 Fragments reassembled (Network IP layer) 32
Fragments created (Network IP layer) = 42
Packets created after reassembling (Network IP layer)=16
Fragments dropped (Network IP layer) = 10
Fragments in Buffer (Network IP layer) = 0
Newly Generated fragments = Fragments created – Packets fragments
=42-20= 22
(5
) Determine and explain packet losses at each layer
o
Packet drops due to retransmission limit at node 1 there is 0 packet loss o
Packet drops due to retransmission limit at node 2 there is 56 packets loss
o
Packet drops due to retransmission limit at node 3 there is 73 packet loss (6) Number of signals transmitted and received at the physical layer at each node-
Node 1 -
Number of signals transmitted = Unicast sent + Broadcast sent + CTS sent + RTS sent + ACK sent + Number of retransmission packets = 1413+164+1264+1416+2107+3 = 6367 Number of signals received = Signals detected = 14894
Node 2 –
Number of signals transmitted = 1278+163+1416+2045+1418+767 =7087
Number of signals received = Signals detected = 14174
Node 3 –
Number of signals transmitted = 1220+163+1351+2119+2055+899 = 7807
Number of signals received = Signals detected = 1345
Relationship between the numbers of ACK, RTS, CTS packets and number of unicast packets by retransmissions-
Number of received RTS = Number of sent CTS
Number of Received CTS = Number of unicast packets + Number of Retransmission
\packets due to ACK timeout
If the number of retransmissions is equal to 0, then
Number of CTS = Number of unicast packets
Number of received ACK = Number of sent unicasts packets
The number of retransmissions in –
Node 1 - 3
Node 2 - 767
Node 3 -899
The number of retransmissions increases as the distance between Node 3 increases, as do the received unicast packets and the Application layer owing to packet fragmentation and packet loss.
Broadcast Messages are increased because of Control Frames
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ISBN:9780078028151
Author:Hayt, William H. (william Hart), Jr, BUCK, John A.
Publisher:Mcgraw-hill Education,