Project Report Qualnet Project Phase 1 Karan & Abhinav

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School

Concordia University *

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Course

6851

Subject

Electrical Engineering

Date

Dec 6, 2023

Type

docx

Pages

16

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Project Report Qualnet Project Phase- 1 (ELEC 6851) Submitted to: Prof. M. Mehmet Ali Department of Electrical and Computer Engineering Concordia University Submitted by: ID Name 40230432 Karandeep Singh 40221579 Abhinavpreet Singh
Abstract We learned how to utilize Qualnet software to construct nodes and connect them in this project. The parameters of each connection/packet were supplied, allowing the results to be examined using an analyzer. The tables include information about each layer of each node as well as packets of data going between the designated connections. Project Introduction The Qualnet Developer IDE is a graphical user interface (GUI) software included with Qualnet 7.3 for designing network scenarios. It may be used to create network situations visually and then conduct simulations of these networks. We'll start with a small three-node wireless network that uses the CSMA/CA technique described by the 802.11 standard to access the channel. Ad-hoc networking scenarios presume that nodes be manually planted on the landscape.
PART 1 STEP:1 With three nodes, we established a single wireless subnetwork. These nodes are distributed at random, as indicated in Figure 1, so that all nodes in the subnetwork may hear each other's broadcasts. As per given figure 1 Node 1 is connected to Node 2 Node 2 is connected to Node 3 Node 3 is connected to Node 1 Screen Shot of Network Figure 1 STEP: 2 Following the successful creation of traffic between the nodes, the application layer attributes of each connection were specified. At the source, we create a poisson process of data packets and make the packet length exponentially dispersed. The parameters must be adjusted so that we may create more than 1000 packets per node. These are shown in the table below:
Node Number Average packet length in (bytes) Average time interval for packet generation in (seconds) Node 1 512 1 Node 2 512 1 Node 3 512 1 Figure 2 STEP: 3 After modifying the application parameters to obtain the needed minimum packet count of 1000, we must select a simulation time longer than CT in the Scenario properties. In addition to unicast traffic, the system creates routing packets known as broadcast traffic during the simulation.
Figure 3 Simulation time is 1600 seconds iii) Number of packets generated during simulation. Packets generated from the node 1: 1374 Packets generated from the node 2: 1307 Packets generated from the node 3: 1261 (2) The number of user packets received from the higher layer and number of user packets sent to the lower layer at each layer is shown in table 1, table 2 Table 1 Layer Function Traffic type Nodes 1 2 3 Application sent unicast 1374 1308 1261 broadcast 161 160 160 Transport received unicast 1374 1308 1261 broadcast 161 160 160 sent unicast 1374 1308 1261 broadcast 161 160 160 Network received unicast 1374 1308 1261 broadcast 161 160 160 sent unicast 1406 1334 1283 broadcast 161 160 160 unicast 1406 1334 1283
MAC received broadcast 161 160 160 sent unicast 1406 1334 1283 broadcast 164 163 163 ACK 1283 1406 1334 RTS 1406 1334 1283 CTS 1283 1406 1334 Physical received unicast 1406 1334 1283 broadcast 164 163 163 ACK 1283 1406 1334 RTS 1406 1334 1283 CTS 1283 1406 1334 sent unicast 1406 1334 1283 broadcast 164 163 163 ACK 1283 1406 1334 RTS 1406 1334 1283 CTS 1283 1406 1334 Number of Unicast and Broadcast packets received by each layer from the layer above and sent to the layer below by each transmitting node. Table 2 Layer Function Traffic type Nodes 1 2 3 Application received unicast 1261 1374 1308 broadcast 320 321 321 Transport sent unicast 1261 1374 1308 broadcast 320 321 321 received unicast 1261 1374 1308 broadcast 320 321 321 Network sent unicast 1261 1374 1308 broadcast 320 321 321 received unicast 1283 1406 1334 broadcast 320 321 321 MAC sent unicast 1283 1406 1334 broadcast 320 321 321 received unicast 1283 1406 1334 broadcast 326 327 327 ACK 1406 1334 1283 RTS 1283 1406 1334 CTS 1406 1334 1283 Physical sent unicast 1283 1406 1334 broadcast 326 327 327 ACK 1406 1334 1283 RTS 1283 1406 1334 CTS 1406 1334 1283 received unicast 1283 1406 1334 broadcast 326 327 327 ACK 1406 1334 1283 RTS 1283 1406 1334 CTS 1406 1334 1283
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