INTRODUCTION:
The cinema industry was the premier industrialized form of mass entertainment to be introduced to the world by mankind. Back in the earliest years of the 20th century, going to a theatre was considered an elite thing. It’s growth sprouted across the western countries as the most rapidly increasing profitable industry, even during the war times (Wright, 2012). For more than a century, it has served as a social hub. As we entered into the modern era, the cinema industry had to adhere with the changing world that revolves around modernization and technology to bring something new to the screen.
Digital convergence has a huge and crucial impact on the cinema industry. It has titled the industry towards the advanced level of implementing technology’s digital toys. With the advent of the digital world, the cinema Industry has undergone drastic changes and the result comprises mixed responses and reviews. To measure the impact of convergence on the industry is difficult to simplify and quantify in terms of figures but it permits us to go ahead without settling with just one result (Fair, 2006). With more and more innovations coming into existence, media convergence plays a pivotal role in the film industry. So why do researchers suspect that this would turn out as a flaw and ultimately the end of cinemas? Do people prefer to watch 3D movies on their flat-screens rather than watching it in a theatre, where they actually get to experience the effect of 3 or 4
Today, Film and Television are among the most internationally supported commodities. Financially, their contributions are enormous: both industries are responsible for the circulation of billions of dollars each year. Since their respective explosions into the new media markets during the mid-twentieth century, film and television have produced consistently growing numbers of viewers and critics alike. Sparking debate over the nature of their viewing, film and television are now being questioned in social, political, and moral arenas for their potential impact on an audience. Critics claim that watching films or television is a passive activity in which the viewer becomes subconsciously
Although cinema is now a priority, some feel as if cinema is no longer the cinema when it was first established. Movies no longer have that special feeling like viewers once had. Today, films are not only shared within a theater, if one pleases they could always have the same experience elsewhere. Moreover, with technology expanding, it takes away the importance cinema once had. “The
Media changes drastically over short periods of time because of digital convergence. Just in the past decades it has become much more advanced and useful for people all around the world. There has been an extreme advance in media technology, especially that used in film industry. This includes the creation of analog-to-digital converters, technology convergence, and the changes in the media industry and audiences. In this article, I will analysis how digital convergence impact on the film industry structure, forms of consumption with the innovation of revenue models and cultural production.
This essay explores the popularity of Australian film, both locally and internationally and asks the question: Is there a crisis in the Australian Film Industry? This essay will go through the current issues the Australian Film Industry and will demonstrate examples of those problems.
Although the best reasons for “going to the movies” are to be entertained and eat popcorn, understanding a film is actually quite complex. Movies are not only a reflection of life, they also have the capability of shaping our norms, values, attitudes, and perception of life. Through the media of film, one can find stories of practically anything imaginable and some things unimaginable. Movie-makers use their art to entertain, to promote political agendas, to educate, and to present life as it is, was, or could be. They can present truth, truth as they interpret it, or simply ignore truth altogether. A movie can be a work of fiction, non-fiction, or anything in-between. A film is an artist’s interpretation. What one takes away from a film depends upon how one interprets what has been seen and heard. Understanding film is indeed difficult.
“The point of theatre is transformation: to make an extraordinary event out of ordinary material right in front of an audience 's eyes. Where the germ of the idea came from is pretty much irrelevant. What matters to every theatre maker, I know, is speaking clearly to the audience 'right now. '” This quote by English playwright and screenwriter, Lee Hall, from an essay he published in the Times of London, is central to the connection between theatre and motion picture technology. Since the rise of film in the early twentieth century, these elements have been influencing each other, and working together, to elevate the storytelling and experience of each medium and, in turn, better connecting them to the modern audience. The collaboration of these two mediums has resulted in a new form of theatre, known as digital theatre, that shows “theatrical entertainment does not have to be either purist (involving only ‘live’ actors on stage), or be consumed by the dominant televisual mass media, but can gain from the strengths of both types of communication.”(Masura). Throughout this paper, the intersection of theatre and motion picture technology will be explored through their effect on each other, in storytelling and experience, and the product of their collaboration—digital theatre.
According to (Bates 665), “Cinematic society refers to the 20th century societal formation that recognizes itself via cinematic apparatus,” he points to the chief place that films hold in
“I’m going to make a name for myself. If I fail, you will never hear of me again” Edward James Muggeridge. True to his words he succeeded in making a name for himself and he created the first movie or “motion picture”. Movies are a rollercoaster ride that transcends people into a whole different world fresh out of somebody’s imagination as seen through the genres of horror, drama, and science fiction. The movie business allows people to break through the burden of everyday life. Considering today’s way of life, people would be lying if they did not admit that movies are an influential entity in our culture. Movies have been successful in ingraining values and elements into society. Movies exaggerate, sensationalize and at
The rise of global consumer tastes and global consumption is on the rise. Global mass markets are expanding along side film producers can also reach audiences in distinct market segments
The film industry has continuously changed since its inception due to rapid technology advancements. Camera technology has been a key factor that has influenced the growth of filmmaking. The first motion picture in the world was produced in the early 1880s, and the first public screening occurred ten years later. It didn’t take long for the quality of films to improve as new filmmaking equipment emerged. Ever since the first movie was produced, the film industry has been continuously changing in response to emerging filmmaking technology. Introduction of digital photography and digital data storage along with the development of internet significantly influenced the film industry (Barsam, 2015). These technologies contributed
Watching a film on TV is better than watching in theaters this how I’m going to prove my comparisons. It's annoying when you hear from friends what happens in the movie and it ruins the whole thing. It just isn't the same! It depends on, how good your surround system is and how big your TV is, and economic hardships today. It does not mean that the enjoyment of watching movies needs to be sacrificed. There is something to be said for big screen viewing; however, the home provides a comfortable, intimate, and common place for families to enjoy classic or newly released movies. Choosing to watch a movie at home is comfortable,
As a form of cultural capital, film and cinema are both reflections of a society’s ideals inasmuch as they are also what the philosopher Louis Althusser might call “an apparatus for reproducing the means of production.” Beyond its importance to various theories of cinema and society, a common understanding of cinema hinges on its importance as a tool for examining society in general—much like a lens through which one might peer to understand the ecology of a newfound species. And when one considers world cinemas, few are more deeply imbued with cultural capital, both as a reflection of societal norms (descriptive cultural
The impacts on the Film and Television industry by discussing the positive and negative socio-economic effects of streaming services and pay-tv on sectors such as retail, exhibition and free-to-air television.
Film Industry has been expansively affected by the changes in technology. The mechanical and digital innovations give cause to the influence of equipment, distribution and the way in which films are made and consumed. New trends shape directors and filmmakers to expand creatively towards telling stories in motions. The film industry has developed to one of the most important tools of communication, it's cause so powerful affecting the way individuals and societies think, act and behave. Among the new Era approaching film, and seeing celluloid film fade is that of the Digital Era and a camera that saw celluloid films passing hastened.
The BBFC has commissioned me to undertake research as part of a project to ascertain to what degree films can be regarded as powerful within contemporary society. In this assignment, I will comprehensively explain the relationship between audiences and films with well explained examples. I refer to the different sectors relating to the topic that include the following: