
Database System Concepts
7th Edition
ISBN: 9780078022159
Author: Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher: McGraw-Hill Education
expand_more
expand_more
format_list_bulleted
Question
Modify the GeometricObject class
to implement the Comparable interface and define a static max method in the
GeometricObject class for finding the larger of two GeometricObject objects.
Draw the UML diagram and implement the new GeometricObject class. Write
a test program that uses the max method to find the larger of two circles, the larger
of two rectangles.
Expert Solution

This question has been solved!
Explore an expertly crafted, step-by-step solution for a thorough understanding of key concepts.
This is a popular solution
Trending nowThis is a popular solution!
Step by stepSolved in 6 steps with 5 images

Knowledge Booster
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.Similar questions
- Why would you want to use cloud services? In what ways do consumers face risks because of cloud computing? The question is whether or not the potential advantages of cloud computing justify the potential dangers. Do you have any thoughts? Is there anything you wouldn't give up if it meant finally making the switch to the cloud?arrow_forwardImplement the Solver class. In doing so, you are allowed to define other classes to help you (as well as use “built-in” Java classes or the book’s classes). The point of the solver class is the solve method which takes a board/puzzle configuration represented as a 2D array of booleans and returns a char array containing a minimal sequence of moves that will lead to the solved board (all the cells around the edges being filled). The board configuration is passed in as a 5-by-5 boolean array of Booleans with exactly 16 true cells (filled) and 9 false cells (empty). The solve method then returns an array of characters representing a minimal sequence of moves that solves the puzzle. In other words, if the characters from the returned array are used in order as input to the move method on the Board object representing the initial configuration, the resulting board configuration represents the solved board. Furthermore, the solution must be minimal in the sense that there are no solutions…arrow_forwardadd a class to package that represents your new drivable type. That type should be something that is capable of being driven (speeding up and slowing down) and therefore a perfect candidate for a class that implements the actions in the Drivable interface.arrow_forward
- Provide a different implementation of ChoiceQuestion. Instead of storing the choices in an array list, the addChoice method should add the choice to the question text. For this purpose, an addLine method has been added to the Question class. /** A question with multiple choices.*/public class ChoiceQuestion extends Question{ // Add any needed instance variables, but don't store the choices // The choices should be added to the text of the superclass /* code goes here */ /** Constructs a choice question with a given text and no choices. @param questionText the text of this question */ public ChoiceQuestion(String questionText) { /code goes here */ } /** Adds an answer choice to this question. @param choice the choice to add @param correct true if this is the correct choice, false otherwise */ public void addChoice(String choice, boolean correct) { /* code goes here */ } }arrow_forwardJava Problem Create an object of type FitnessExperiment that stores an array ofStepsFitnessTracker, DistanceFitnessTracker, andHeartRateFitnessTracker objects. In the FitnessExperiment class Add to your FitnessExperimentclass a method called getTotalDistance() that calculates the total distance walked by all theobjects stored in your FitnessExperiment. appropriately both values (total number of steps and total distance walked in that experiment) usingthe printExperimentDetails() method. FitnessExperiemnt.java public class FitnessExperiment {FitnessTracker[] fitnessTrackers;public static void main(String[] args) {FitnessTracker[] trackers ={ new StepsFitnessTracker("steps", new Steps(230)),new StepsFitnessTracker("steps2", new Steps(150)),new StepsFitnessTracker("steps2", new Steps(150)),new HeartRateFitnessTracker("hr", new HeartRate(80)),new HeartRateFitnessTracker("hr", new HeartRate(80)),new DistanceFitnessTracker("dist1", new Distance(1000)),new DistanceFitnessTracker("dist2",…arrow_forwardIn Java, please. Complete the Course class by implementing the findStudentHighestGpa() method, which returns the Student object with the highest GPA in the course. Assume that no two students have the same highest GPA. Given classes: Class LabProgram contains the main method for testing the program. Class Course represents a course, which contains an ArrayList of Student objects as a course roster. (Type your code in here.) Class Student represents a classroom student, which has three fields: first name, last name, and GPA. (Hint: getGPA() returns a student's GPA.) Note: For testing purposes, different student values will be used. Ex. For the following students: Henry Nguyen 3.5 Brenda Stern 2.0 Lynda Robison 3.2 Sonya King 3.9 the output is: Top student: Sonya King (GPA: 3.9) LabProgram.java import java.util.Scanner; public class LabProgram { public static void main(String args[]) { Scanner scnr = new Scanner(System.in); Course course = new Course(); int…arrow_forward
- I have a Programming Question, The following is a class definition for a simple Ebook. So i need to write a second constructor that takes a String array of pages as input and sets the String array instance variable equal to the input. Continue to default the current page number to zero. Part 2: Write a getter and a setter method for the page number variable. The setter should check to make sure that the input is a valid page number and only update the variable if the new value is valid. Part 3: Write a getCurrentPage method that returns the String of the current page indexed by current_page. Here below are the two instance variables and one parameterless constructor that were provided public class Ebook{ private String[] pages; private int current_page; //constructor public Ebook() { this.pages = {"See Spot.", "See Spot run.", "Run, Spot, run."}; this.current_page = 0; }}arrow_forwardWhich of the following cases is most like the strategy pattern? A. If you have an interface called Duck, and have many ducks that implement the duck interface. All of these ducks must have the behaviour “quack” but for some ducks, like a Mallard, this must result in a quack, where for a rubber duck it must result in a squeak. We decide to delegate the quack method to another interface, which can be implemented either in a concrete class that returns a quack or a concrete class that returns a squeak. B. If we have an interface called Duck. We need to give an object to a user that can quack like a duck. All we have is Turkeys. We create a special class that implements the duck interface, and to implement the quack method we simply call the turkey’s gobble method. C. None of these are like the strategy pattern. D. We have a large collection of Ducks. We want to look at them one by one and hear them quack. We write a piece of code that iterates through them all, and as we encounter…arrow_forwardDesign and implement a class called RandomArray, which has an integer array. The constructor receives the size of the array to be allocated, then populates the array with random numbers from the range 0 through the size of the array. Methods are required that return the minimum value, maximum value, average value, and a String representation of the array values. Document your design with a UML Class diagram. Create a separate driver class that prompts the user for the sample size, then instantiates a RandomArray object of that size and outputs its contents and the minimum, maximum, and average values.arrow_forward
arrow_back_ios
arrow_forward_ios
Recommended textbooks for you
- Database System ConceptsComputer ScienceISBN:9780078022159Author:Abraham Silberschatz Professor, Henry F. Korth, S. SudarshanPublisher:McGraw-Hill EducationStarting Out with Python (4th Edition)Computer ScienceISBN:9780134444321Author:Tony GaddisPublisher:PEARSONDigital Fundamentals (11th Edition)Computer ScienceISBN:9780132737968Author:Thomas L. FloydPublisher:PEARSON
- C How to Program (8th Edition)Computer ScienceISBN:9780133976892Author:Paul J. Deitel, Harvey DeitelPublisher:PEARSONDatabase Systems: Design, Implementation, & Manag...Computer ScienceISBN:9781337627900Author:Carlos Coronel, Steven MorrisPublisher:Cengage LearningProgrammable Logic ControllersComputer ScienceISBN:9780073373843Author:Frank D. PetruzellaPublisher:McGraw-Hill Education

Database System Concepts
Computer Science
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:McGraw-Hill Education

Starting Out with Python (4th Edition)
Computer Science
ISBN:9780134444321
Author:Tony Gaddis
Publisher:PEARSON

Digital Fundamentals (11th Edition)
Computer Science
ISBN:9780132737968
Author:Thomas L. Floyd
Publisher:PEARSON

C How to Program (8th Edition)
Computer Science
ISBN:9780133976892
Author:Paul J. Deitel, Harvey Deitel
Publisher:PEARSON

Database Systems: Design, Implementation, & Manag...
Computer Science
ISBN:9781337627900
Author:Carlos Coronel, Steven Morris
Publisher:Cengage Learning

Programmable Logic Controllers
Computer Science
ISBN:9780073373843
Author:Frank D. Petruzella
Publisher:McGraw-Hill Education