Programming in C
Programming in C
4th Edition
ISBN: 9780321776419
Author: Stephen G. Kochan
Publisher: Addison-Wesley
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Chapter 10, Problem 4E

Write a function called r to remove an e from a linked list. The sole argument to the procedure should be a pointer to the list. Have the function remove the entry after the one pointed to by the argument. (Why can’t you remove the entry pointed to by the argument?) You need to use the special structure you set up in exercise 3 to handle the special case of removing the first element from the list.

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Write a function that gets a linked list of ints, and reverses it. For example - on input 1 -> 2 -> 3 -> 4, after the function finishes the execution, the list becomes 4 -> 3 -> 2 -> 1 - If the list has one element, then it doesn’t change - If the list is empty, then it doesn’t change You may use the data fields in the struct and the functions provided in LL.h and LL.c. // reverses a linked list void LL_reverse(LL_t* list);   Test for the Function: void test_q3() { LL_t* lst = LLcreate(); LL_add_to_tail(lst, 1); LL_add_to_tail(lst, 3); LL_add_to_tail(lst, 8); LL_add_to_tail(lst, 4); LL_add_to_tail(lst, 3); LL_reverse(lst); intcorrect[] = {3,4,8,3,1}; inti; node_t* n = lst->head; for(i=0;i<5;i++) { if (n==NULL) { printf("Q3 ERROR: node %d==NULL unexpected\n", i); return; } if (n->data != correct[i]) { printf("Q3 ERROR: node%d->data==%d, expected %d\n", i, n->data, correct[i]); return; } n = n->next; } if (n==NULL) printf("Q3 ok\n"); }     Support…
Write a function that gets a linked list of ints, and reverses it. For example - on input 1 -> 2 -> 3 -> 4, after the function finishes the execution, the list becomes 4 -> 3 -> 2 -> 1 - If the list has one element, then it doesn’t change - If the list is empty, then it doesn’t change You may use the data fields in the struct and the functions provided in LL.h and LL.c. // reverses a linked list void LL_reverse(LL_t* list);   Test for the Function; void test_q3() { LL_t* lst = LLcreate(); LL_add_to_tail(lst, 1); LL_add_to_tail(lst, 3); LL_add_to_tail(lst, 8); LL_add_to_tail(lst, 4); LL_add_to_tail(lst, 3); LL_reverse(lst); intcorrect[] = {3,4,8,3,1}; inti; node_t* n = lst->head; for(i=0;i<5;i++) { if (n==NULL) { printf("Q3 ERROR: node %d==NULL unexpected\n", i); return; } if (n->data != correct[i]) { printf("Q3 ERROR: node%d->data==%d, expected %d\n", i, n->data, correct[i]); return; } n = n->next; } if (n==NULL) printf("Q3 ok\n"); }   Support File…
Write in C++ Now, what if Sam wants to insert Eevee after Pikachu but he doesn't know where Pikachu is located in his list. Let's help him search for a Pokemon by its name and insert another Pokemon directly after it. Write a function secondPlace() that takes six parameters and inserts a new Pokemon into a list right after another specified pokemon. Once you find the specified Pokemon, use the insertAfter() function from the previous sub-question to add the new Pokemon. The function should return the new number of strings in the array. Note The same Pokemon may appear in the list multiple times (Sam has a bad memory). Assume that Sam wants every instance of the Pokemon he is searching for to be followed by the Pokemon he is attempting to insert. If the array is already full or if the number of strings that are going to be added to the array plus the current number of strings exceeds the total size of the array, the array should remain unchanged. Assume all inputs are lowercase…

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