EBK ACTIVITIES MANUAL FOR PROGRAMMABLE
5th Edition
ISBN: 8220102795983
Author: Petruzella
Publisher: YUZU
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Question
Chapter 10, Problem 4P
Program Plan Intro
EQU instruction:
- The Equal (EQU) instruction is used to test whether the given two values are equal or not.
- If the given two values such as Source A and Source B are equal then, the instruction is logically true. Otherwise, the given instruction is logically false.
Terms used:
The following terms are used in the instruction
- Source A
- Source A refers to the address of the first piece of data that is used in the instruction.
- Source B
- Source B refers to the address of the second piece of data that is used in the instruction.
Given:
The instructions used in the given data compare program are the input instructions, which are used to compare two different numerical data values and it compares the words stored in the data to take decisions.
Explanation of Solution
b.
Status of switch S1:
No, it is not required that the switch S1 must be closed to change the numeric value stored in “S...
Explanation of Solution
c.
Numbers to be set on the thumbwheel:
The thumbwheel switch is required to be set on with the Binary Coded Decimal (BCD) value “004” in order to turn on the pilot light.
Explanation:
The given ladder logic diagram has been modified as shown below:
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Chapter 10 Solutions
EBK ACTIVITIES MANUAL FOR PROGRAMMABLE
Ch. 10 - In general, what do data manipulation instructions...Ch. 10 - Prob. 2RQCh. 10 - Prob. 3RQCh. 10 - Prob. 4RQCh. 10 - Prob. 5RQCh. 10 - Prob. 6RQCh. 10 - Prob. 7RQCh. 10 - Prob. 8RQCh. 10 - Prob. 9RQCh. 10 - Prob. 10RQ
Ch. 10 - Prob. 11RQCh. 10 - Prob. 12RQCh. 10 - Prob. 13RQCh. 10 - Prob. 14RQCh. 10 - Prob. 15RQCh. 10 - Prob. 16RQCh. 10 - Prob. 17RQCh. 10 - Prob. 18RQCh. 10 - Prob. 19RQCh. 10 - Prob. 20RQCh. 10 - Prob. 21RQCh. 10 - Prob. 22RQCh. 10 - Prob. 1PCh. 10 - Prob. 2PCh. 10 - Prob. 3PCh. 10 - Prob. 4PCh. 10 - Prob. 7PCh. 10 - Prob. 8PCh. 10 - Prob. 9PCh. 10 - Prob. 10PCh. 10 - Write a program that will cause a light to come on...Ch. 10 - Write a program that will cause a light to come on...
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