Starting Out with Java: From Control Structures through Data Structures (3rd Edition)
3rd Edition
ISBN: 9780134038179
Author: Tony Gaddis, Godfrey Muganda
Publisher: PEARSON
expand_more
expand_more
format_list_bulleted
Expert Solution & Answer
Chapter 15, Problem 1MC
Program Description Answer
The tree like hierarchical data structure that contains components of a JavaFX GUI is known as a scene graph.
Hence, correct answer is option “D”.
Expert Solution & Answer
Explanation of Solution
Scene graph:
- A scene graph denotes a hierarchical data structure used for organizing components in JavaFX GUI (Graphical User Interface).
- It denotes a tree-like structure that contains nodes.
- The three types of nodes in scene graph are shown below:
- Root Node:
- A scene graph can have a single root node only.
- It denotes a parent of other nodes in scene graph.
- It denotes first node in structure.
- Branch Node:
- A branch node can have other nodes as children.
- A scene graph may have more than one branch nodes.
- Leaf Node:
- A scene graph may have more than one leaf nodes.
- A leaf node does not have any children.
- Root Node:
- The root node and branch nodes could have children.
- The leaf node cannot have any child nodes.
Want to see more full solutions like this?
Subscribe now to access step-by-step solutions to millions of textbook problems written by subject matter experts!
Students have asked these similar questions
Create a graphical user interface program for solving the quadratic equation ax2 + bx + c = 0. The user will enter values for a, b, and c into text fields and press a “Solve” button. The program will then display a list of the roots in a text field.
Your interface should look similar to the above. Use a BorderPane as the parent node of the scene. Use an HBox to hold the four labels and four text fields and another HBox to hold the “Solve” button. The unicode for a superscripted 2 is “\u00B2”.
When the user clicks the “Solve” button the program should use Double.parseDouble to parse the a, b, and c text fields. If any of these calls to parseDouble cause an exception then catch the exception and change that text field’s text to “0” (by performing setText("0") on that text field). Do not change the values in the other text fields.
Your program should correctly deal with cases where a, b, and/or c are 0 --
For instance, if all three fields are 0 then the roots are all x.
If a and b are 0…
PLEASE REFER TO THE IMAGES FOR INSTRUCTIONS
PLEASE USE STARTER CODE - CODE IN PYTHON3
### starter code
import random
def spider_web(web_map, starting_place, destination):
pass
def spider_web_rec(web_map, starting_place, destination, visited):
pass
def make_spider_web(num_nodes, seed=0):
if seed:
random.seed(seed)
web_map = {}
for i in range(1, num_nodes + 1):
web_map[f'Node {i}'] = []
for i in range(1, num_nodes + 1):
sample = random.sample(list(range(i, num_nodes + 1)), random.randint(1, num_nodes - i + 1))
print('sample', i, sample)
for x in sample:
if i != x:
web_map[f'Node {i}'].append(f'Node {x}')
web_map[f'Node {x}'].append(f'Node {i}')
return web_map
if __name__ == '__main__':
num_nodes, seed = [int(x) for x in input('Input num_nodes, seed: ').split(',')]
the_web = make_spider_web(num_nodes, seed)
print(spider_web(the_web, 'Node 1',…
Complete the code below to have a scaling rectangle.
public void start(Stage primaryStage) {
// create a rectangle with width 50, height 80 and color blue
………………………………………………………………………………………………………………………………………………………………………………………………………………
// create the transition
………………………………………………………………………………………………………………………………………………………………………………………………………………
// set the duration of the transition as 5 seconds
………………………………………………………………………………………………………………………………………………………………………………………………………………
// make the rectangle as the node for the transition
………………………………………………………………………………………………………………………………………………………………………………………………………………
// transition to double the size of x
………………………………………………………………………………………………………………………………………………………………………………………………………………
// transition to double the size of y
………………………………………………………………………………………………………………………………………………………………………………………………………………
// set the cycle count as 2…
Chapter 15 Solutions
Starting Out with Java: From Control Structures through Data Structures (3rd Edition)
Ch. 15.1 - What is a GUI?Ch. 15.1 - Prob. 15.2CPCh. 15.1 - Prob. 15.3CPCh. 15.1 - Prob. 15.4CPCh. 15.2 - Prob. 15.5CPCh. 15.2 - Prob. 15.6CPCh. 15.2 - Prob. 15.7CPCh. 15.2 - Prob. 15.8CPCh. 15.3 - Prob. 15.9CPCh. 15.3 - Prob. 15.10CP
Ch. 15.3 - Prob. 15.11CPCh. 15.4 - Prob. 15.12CPCh. 15.4 - Prob. 15.13CPCh. 15.4 - Prob. 15.14CPCh. 15.5 - Prob. 15.15CPCh. 15.5 - Prob. 15.16CPCh. 15.5 - Prob. 15.17CPCh. 15.6 - Prob. 15.18CPCh. 15.6 - Prob. 15.19CPCh. 15.6 - Prob. 15.20CPCh. 15.7 - Prob. 15.21CPCh. 15.7 - Prob. 15.22CPCh. 15.7 - Prob. 15.23CPCh. 15.8 - Prob. 15.24CPCh. 15.8 - Prob. 15.25CPCh. 15.9 - Prob. 15.26CPCh. 15.9 - Prob. 15.27CPCh. 15.9 - Prob. 15.28CPCh. 15.10 - Prob. 15.29CPCh. 15.10 - Prob. 15.30CPCh. 15.10 - Prob. 15.31CPCh. 15.10 - Prob. 15.32CPCh. 15 - Prob. 1MCCh. 15 - Prob. 2MCCh. 15 - Prob. 3MCCh. 15 - Prob. 4MCCh. 15 - Prob. 5MCCh. 15 - Prob. 6MCCh. 15 - Prob. 7MCCh. 15 - Prob. 8MCCh. 15 - The class to use when you want to represent an...Ch. 15 - Prob. 10MCCh. 15 - Prob. 11MCCh. 15 - If you use a lambda expression as an event...Ch. 15 - Prob. 13MCCh. 15 - Prob. 14MCCh. 15 - Prob. 15MCCh. 15 - Prob. 16MCCh. 15 - Prob. 17MCCh. 15 - Prob. 18MCCh. 15 - Prob. 19MCCh. 15 - Prob. 20MCCh. 15 - Prob. 1SACh. 15 - Prob. 2SACh. 15 - Prob. 3SACh. 15 - Prob. 4SACh. 15 - Prob. 5SACh. 15 - Prob. 6SACh. 15 - Prob. 7SACh. 15 - Prob. 8SACh. 15 - Prob. 9SACh. 15 - Prob. 10SACh. 15 - Checkerboard Write a program that takes a positive...
Knowledge Booster
Similar questions
- Complete the code below to have a scaling rectangle java. public void start(Stage primaryStage) { // create a rectangle with width 50, height 80 and color blue ……………………………………………………………………………………………………………………………………………………………………………………………………………… // create the transition ……………………………………………………………………………………………………………………………………………………………………………………………………………… // set the duration of the transition as 5 seconds ……………………………………………………………………………………………………………………………………………………………………………………………………………… // make the rectangle as the node for the transition ……………………………………………………………………………………………………………………………………………………………………………………………………………… // transition to double the size of x ……………………………………………………………………………………………………………………………………………………………………………………………………………… // transition to double the size of y ……………………………………………………………………………………………………………………………………………………………………………………………………………… // set the cycle count as 2…arrow_forwardThe ColorCube class is a subclass of Shape3D and can be used as a leaf node to represent a cube with colored faces. Write a Java 3D application that displays a ColorCube object using the SimpleUniverse class. Must use Java language.arrow_forwardJAVA APPLET Draw a pokemon character using lines and shapes. Apply colors. Feel free to use the following methods:• drawLine()• drawRect()• fillRect()• drawRoundRect()• fillRoundRect()• drawOval()• fillOval()• drawArc()• fillArc()• drawPolygon()• fillPolygon()• copyArea()• setPaint()• fill()• setStroke()• draw()arrow_forward
- Java. Refer to screenshot. There is starter code for this question. public class LinkedList {Node head;Node tail; protected class Node{String data;Node next;} public String removeFirst(){//Complete the implementation of removeFirst} public String toString(){ String result = ""; Node n = head;while(n != null){result += n.data + " -> ";n = n.next;} return result;} }arrow_forwardYou are in charge of designing a menu tree for navigating 1,250 books in a digital library. Present an argument of whether the menu should have larger depth (number of levels) or breadth (number of items per level).arrow_forwardBelow is FunctionDefinitionNode and BuiltInFunctionDefinitionNode. Please add the appropriate parameters for BuiltInFunctionDefinitionNode to fix the error attached as an image. FunctionDefinitionNode.java import java.util.List; public class FunctionDefinitionNode extends Node { private String name; private List<String> parameters; public FunctionDefinitionNode(String name, List<String> parameters) { this.name = name; this.parameters = parameters; } public String getName() { return name; } public List<String> getParameters() { return parameters; } public String ToString() { return "FunctionNode: [Name, Parameters]"; } } BuiltInFunctionDefinitionNode.java import java.util.HashMap; import java.util.function.Function; public class BuiltInFunctionDefinitionNode extends FunctionDefinitionNode { private Function<HashMap<String, InterpreterDataType>,…arrow_forward
- You have been provided with the following elements:• Sifiso• Ayanda• Andries• Tshegofatso• MarianneWrite a Java program in NetBeans that creates a TreeSet. Your Java program must use themethods in the TreeSet interface to do the following:• Add the above elements into the TreeSet• Display all the elements in the TreeSet• Get the last element in the TreeSet• Display elements that are greater than or equal “R” in the setarrow_forwardJAVASCRIPT 7. removeButtonListeners a. Selects all buttons nested inside the main element b. Loops through the NodeList of buttons c. Gets the postId from button.dataset.id d. Removes the click event listener from each button (reference removeEventListener) e. Refer to the addButtonListeners function as this should be nearly identical f. Return the button elements which were selected */ function removeButtonListeners(){ }arrow_forwardJava. Refer to screenshot. There is starter code. I need help with the method. public class LinkedList {Node head;Node tail; protected class Node{String data;Node next;} public void addLast(String s){//Complete the method here} public String toString(){ String result = ""; Node n = head;while(n != null){result += n.data + " -> ";n = n.next;} return result;} } //DO NOT MODIFY THIS CLASS//All work must be done in the LinkedList.java classimport java.util.Scanner; public class P1 {public static void main(String[] args) {Scanner kb = new Scanner(System.in);int numNames = kb.nextInt(); LinkedList list = new LinkedList();for (int i = 0; i < numNames ; i++) {list.addLast(kb.next());System.out.println(list);}}}arrow_forward
- In javaScript, What is the difference between the setTimeout() and setInterval() methods. Which method is most often used for starting an animation code that executes repeatedly?arrow_forwardimport bridges.base.ColorGrid;import bridges.base.Color;public class Scene {/* Creates a Scene with a maximum capacity of Marks andwith a background color.maxMarks: the maximum capacity of MarksbackgroundColor: the background color of this Scene*/public Scene(int maxMarks, Color backgroundColor) {}// returns true if the Scene has no room for additional Marksprivate boolean isFull() {return false;}/* Adds a Mark to this Scene. When drawn, the Markwill appear on top of the background and previously added Marksm: the Mark to add*/public void addMark(Mark m) {if (isFull()) throw new IllegalStateException("No room to add more Marks");}/*Helper method: deletes the Mark at an index.If no Marks have been previously deleted, the methoddeletes the ith Mark that was added (0 based).i: the index*/protected void deleteMark(int i) {}/*Deletes all Marks from this Scene thathave a given Colorc: the Color*/public void deleteMarksByColor(Color c) {}/* draws the Marks in this Scene over a background…arrow_forwardimport javax.swing.*;import java.awt.*;import java.util.List;import java.util.ArrayList; public class ControlPanel extends JFrame { private MiniMac miniMac; private JList<String> memoryView; private JList<String> programView; public ControlPanel() { miniMac = new MiniMac(); setupUI(); } private void setupUI() { // Setup UI components memoryView = new JList<>(); programView = new JList<>(); // Add action listeners to buttons JButton loadProgramButton = new JButton("Load Program"); loadProgramButton.addActionListener(e -> loadProgram()); // Layout components JPanel panel = new JPanel(new GridLayout(1, 2)); panel.add(new JScrollPane(memoryView)); panel.add(new JScrollPane(programView)); add(panel, BorderLayout.CENTER); add(loadProgramButton, BorderLayout.SOUTH); // Set frame properties setTitle("MiniMac Control Panel");…arrow_forward
arrow_back_ios
SEE MORE QUESTIONS
arrow_forward_ios
Recommended textbooks for you
- EBK JAVA PROGRAMMINGComputer ScienceISBN:9781337671385Author:FARRELLPublisher:CENGAGE LEARNING - CONSIGNMENTEBK JAVA PROGRAMMINGComputer ScienceISBN:9781305480537Author:FARRELLPublisher:CENGAGE LEARNING - CONSIGNMENTSystems ArchitectureComputer ScienceISBN:9781305080195Author:Stephen D. BurdPublisher:Cengage Learning
- COMPREHENSIVE MICROSOFT OFFICE 365 EXCEComputer ScienceISBN:9780357392676Author:FREUND, StevenPublisher:CENGAGE L
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781337671385
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781305480537
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
Systems Architecture
Computer Science
ISBN:9781305080195
Author:Stephen D. Burd
Publisher:Cengage Learning
COMPREHENSIVE MICROSOFT OFFICE 365 EXCE
Computer Science
ISBN:9780357392676
Author:FREUND, Steven
Publisher:CENGAGE L