Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)
5th Edition
ISBN: 9780134801155
Author: Tony Gaddis
Publisher: PEARSON
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Textbook Question
Chapter 3, Problem 1PE
Kilometer Converter
Design a modular
Miles= Kilometers × 0.6214
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Odd Even Number
Problem Description
Even Numbers are integers that are exactly divisible by 2, whereas an odd number cannot be exactly divided by 2. Example of even numbers are 2,4,6,8 and odd numbers are 1, 3, 5, 7, 9.
Input
The first line input contains an integer, which determines the number of test cases. Each of following lines represent sequence of integers that ends with 0.
2
34 1 8 5 22 0
10 7 16 -2 0
Output
For each test case, the output will present the size of oddQueue and evenQueue following with the integers of odd and even numbers.
oddQueue 2: 1 5
evenQueue 3: 34 8 22
oddQueue 1: 7
evenQueue 3: 10 16 -2
** Your task is to write a program that will read the input and identify whether it is an odd number or even number.
/******************************************************************************* Compilation: javac Queue.java** The Queue class represents a first-in-first-out (FIFO) queue of generic items.* It supports the usual enqueue and dequeue…
Using pseudo code Write a design to calculate and display the sum, subtraction, division or multiplication of 2 prompted numbers
Prompt the user for a type of calculation ( + - * / )Prompt the user for 2 numbersCalculate and display the answer
The Café Noir Coffee Shop wants some market research on its customers. When a customer places an order, a clerk asks for the customer’s zip code and age. The clerk enters that data as well as the number of items the customer orders. The program operates continuously until the clerk enters a 0 for zip code at the end of the day. When the clerk enters an invalid zip code (more than 5 digits) or an invalid age (defined as less than 10 or more than 110), the program reprompts the clerk continuously. When the clerk enters fewer than 1 or more than 12 items, the program reprompts the clerk two more times. If the clerk enters a high value on the third attempt, the program accepts the high value, but if the clerk enters a negative value onthe third attempt, an error message is displayed and the order is not counted. At the end of the program, display a count of the number of items ordered by customers from the same zip code as the coffee shop (54984), and a count from other zip codes. Also…
Chapter 3 Solutions
Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)
Ch. 3.1 - What is a module?Ch. 3.1 - Prob. 3.2CPCh. 3.1 - Prob. 3.3CPCh. 3.1 - Prob. 3.4CPCh. 3.1 - Prob. 3.5CPCh. 3.2 - In most languages, a module definition has what...Ch. 3.2 - Prob. 3.7CPCh. 3.2 - Prob. 3.8CPCh. 3.2 - Prob. 3.9CPCh. 3.3 - What is a local variable? How is access to a local...
Ch. 3.3 - What is a variables scope?Ch. 3.3 - Prob. 3.12CPCh. 3.3 - Prob. 3.13CPCh. 3.4 - Prob. 3.14CPCh. 3.4 - What are the variables that receive pieces of data...Ch. 3.4 - Prob. 3.16CPCh. 3.4 - Prob. 3.17CPCh. 3.4 - Prob. 3.18CPCh. 3.5 - What is the scope of a global variable?Ch. 3.5 - Give one good reason that you should not use...Ch. 3.5 - Prob. 3.21CPCh. 3 - A group of statements that exist within a program...Ch. 3 - Prob. 2MCCh. 3 - The first line of a module definition is known as...Ch. 3 - Prob. 4MCCh. 3 - Prob. 5MCCh. 3 - A design technique that programmers use to break...Ch. 3 - Prob. 7MCCh. 3 - A _____ is a variable that is declared inside a...Ch. 3 - A(n) ____ is the part of a program in which a...Ch. 3 - A(n) ____ is a piece of data that is sent into a...Ch. 3 - A(n) ____ is a special variable that receives a...Ch. 3 - When _____, only a copy of the argument's value is...Ch. 3 - When ____, the module can modify the argument in...Ch. 3 - A variable that is visible to every module in the...Ch. 3 - When possible, you should avoid using _____...Ch. 3 - The phrase divide and conquer means that all of...Ch. 3 - Prob. 2TFCh. 3 - Module names should be as short as possible.Ch. 3 - Prob. 4TFCh. 3 - A flowchart shows the hierarchical relationships...Ch. 3 - Prob. 6TFCh. 3 - A statement in one module can access a local...Ch. 3 - In most programming languages, you cannot have two...Ch. 3 - Programming languages typically require that...Ch. 3 - Most languages do not allow you to write modules...Ch. 3 - When an argument is passed by reference, the...Ch. 3 - Prob. 12TFCh. 3 - Prob. 1SACh. 3 - Prob. 2SACh. 3 - Prob. 3SACh. 3 - What is a local variable? What statements are able...Ch. 3 - In most languages, where does a local variables...Ch. 3 - What is the difference between passing an argument...Ch. 3 - Prob. 7SACh. 3 - Design a module named timesTen. The module should...Ch. 3 - Examine the following pseudocode module header,...Ch. 3 - Look at the following pseudocode module header:...Ch. 3 - Assume that a pseudocode program contains the...Ch. 3 - Design a module named getNumber, which uses a...Ch. 3 - What will the following pseudocode program...Ch. 3 - What will the following pseudocode program...Ch. 3 - Find the error in the following pseudocode. Module...Ch. 3 - Find the error in the following pseudocode. Module...Ch. 3 - Find the potential error in the following...Ch. 3 - Prob. 4DECh. 3 - Kilometer Converter Design a modular program that...Ch. 3 - Prob. 2PECh. 3 - How Much Insurance? Many financial experts advise...Ch. 3 - Prob. 4PECh. 3 - Prob. 5PECh. 3 - Prob. 6PECh. 3 - Calories from Fat and Carbohydrates A nutritionist...Ch. 3 - Prob. 8PECh. 3 - Prob. 9PECh. 3 - Monthly Sales Tax A retail company must file a...Ch. 3 - Prob. 11PE
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