Concept explainers
Word Game
Write a
• His or her name
• His or her age
• The name of a city
• The name of a college
• A profession
• A type of animal
• A pet’s name
After the user has entered these items, the program should display the following story, inserting the user’s input into the appropriate locations:
There once was a person named NAME who lived in CITY. At the age of AGE, NAME went to college at COLLEGE. NAME graduated and went to work as a PROFESSION. Then, NAME adopted a(n) ANIMAL named PETNAME. They both lived happily ever after!
Learn your wayIncludes step-by-step video
Chapter 3 Solutions
Starting Out with C++ from Control Structures to Objects (9th Edition)
Additional Engineering Textbook Solutions
Java: An Introduction to Problem Solving and Programming (8th Edition)
Web Development and Design Foundations with HTML5 (8th Edition)
Java: An Introduction to Problem Solving and Programming (7th Edition)
Starting Out with C++: Early Objects
Software Engineering (10th Edition)
Starting out with Visual C# (4th Edition)
- Assignment Description This program will simulate part of the game of Yahtzee! This is a dice game that involves rolling five dice and scoring points based on what show up on those five dice. The players would record their scores on a score card, and then total them up, and the player with the larger total wins the game. A Yahtzee score card has two portions: The upper portion has spaces for six scores, obtained by adding up all of the 1's, 2's, 3's, etc. The lower portion has special scores for various combinations: Three of a kind -- at least 3 dice are the same number;the score is the sum of all five dice Four of a kind -- at least 4 dice are the same number;the score is the sum of all five dice Small straight -- four consecutive numbers are represented, e.g. 2345;the score is 25 points Large straight -- five consecutive numbers are represented, e.g. 23456;the score is 30 points Full House -- three of one kind, two of another; the score is 30 points Yahtzee! -- five of a kind; the…arrow_forwardRock, Paper, Scissors Game Create a application using (C#) in Microsoft Visual Studio that lets the user play the game of Rock, Paper, Scissors against the computer. The program should work as follows.1. When the program begins, a random number in the range of 1 through 3 is generated. If the number is 1, then the computer has chosen rock. If the number is 2, then the computer has chosen paper. If the number is 3, then the computer has chosen scissors. (Do not display the computer’s choice yet.)2. The user selects his or her choice of rock, paper, or scissors. To get this input you use clickable PictureBox controls displaying some of the artwork that you will find in the student sample files.3. The computer’s choice is displayed.4. A winner is selected according to the following rules: •If one player chooses rock and the other player chooses scissors, then rock wins. (Rock smashes scissors.)•If one player chooses scissors and the other player chooses paper, then scissors wins.…arrow_forward4.23 (Financial application: payroll) Write a program that reads the following information and prints a payroll statement: Employee’s name (e.g., Smith)Number of hours worked in a week (e.g., 10)Hourly pay rate (e.g., 9.75)Federal tax withholding rate (e.g., 20%)State tax withholding rate (e.g., 9%) A sample run is shown below:Enter employee's name: SmithEnter number of hours worked in a week: 10Enter hourly pay rate: 9.75Enter federal tax withholding rate: 0.20Enter state tax withholding rate: 0.09Employee Name: SmithHours Worked: 10.0Pay Rate: $9.75Gross Pay: $97.5Deductions:Federal Withholding (20.0%): $19.5State Withholding (9.0%): $8.77Total Deduction: $28.27Net Pay: $69.22 Requirement: Requirements: Input and output must match the format provided in the exercise sample runs Currency must be displayed properly: You must have a dollar sign ($) and 2 places after the decimal (dollars and cents) You must use printf rather than the goofy trick from earlier chapters Appropriate…arrow_forward
- CIS 2275 C++ Programming Part I Program 6 Trivia Game In this program, create a simple trivia game for two players. It will work like this: Starting with player 1, each player gets a turn at answering five trivia questions. There are a total of 10 questions. When a question is displayed, four possible answers are also displayed. Only one of the answers is correct, and if the player selects the correct answer, they earn a point. After the answers have been selected for all of the questions, the program displays the number of points earned by each player and declare the player with the highest number of points to be the winner. The players will have the option of playing another round. The flow of the program will be: 1. Show the Header information. 2. Create an array of Question structs. 3. Read the questions from the text file. 4. If the questions were properly read, start a do-while loop. 5. Declare and initialize: a. playerOnePoints and playerTwoPoints b. questionNumber…arrow_forwardCIS 2275 C++ Programming Part I Program 6 Trivia Game In this program, create a simple trivia game for two players. It will work like this: Starting with player 1, each player gets a turn at answering five trivia questions. There are a total of 10 questions. When a question is displayed, four possible answers are also displayed. Only one of the answers is correct, and if the player selects the correct answer, they earn a point. After the answers have been selected for all of the questions, the program displays the number of points earned by each player and declare the player with the highest number of points to be the winner. The players will have the option of playing another round. The flow of the program will be: Show the Header information. Create an array of Question structs. Read the questions from the text file. If the questions were properly read, start a do-while loop. Declare and initialize: playerOnePoints and playerTwoPoints questionNumber start a while loop - while…arrow_forwardPersonal BestWrite a program that asks for the name of a pole vaulter and the dates and vaultheights (in meters) of the athlete’s three best vaults. It should then report, in order ofheight (best first), the date on which each vault was made and its height.Input Validation: Only accept values between 2.0 and 5.0 for the heights.arrow_forward
- Nice Number Programming: Nice program ask user to enter three integers from keyboard (java console), the three integers represent left bound, right bound and arbitrary digit 'm', where left bound is less than right bound. Program should print all nice numbers in the given range that doesn't contain digit 'm'. The number is nice if its every digit is larger than the sum of digits which are on the right side of that digit. For example 741 is a nice number since 4> 1, and 7> 4+1. with digit m=2. Write a complete program in Java that Call only One method (niceNumbers method) that will print all nice numbers excluding a given digit 'm' that also entered by user?arrow_forwardCircle Properties Write a program that prompts for and accepts the diameter of a circle as a floating point number. The program should calculate and output the area and circumference of the circle. A sample run of the program should look like this: Enter circle diameter: 2.5 The area is 4.91 and the circumference is 7.85. Use 3.14159 as your constant for pi. global main ; exposes program entry point to the linkerextern printf ; declare external functionextern scanf section .text ; start of code segment main: push rbp ; preserve base pointer mov rbp,rsp ; copy stack pointer to base pointer pop rbp ; restore base pointer mov rax, 0 ; exit status (0 = success) ret section .data ; start of initialized data segment section .bss ; start of uninitialized data segment section .dataprompt db "Enter circle diameter: ", 0format db "The area is %0.2f and the circumference is %0.2f.", 0pi dq 3.14159…arrow_forwardProblem: Feed Nibble Monster Till Full Write a program that generates a number in [0, 500] at the beginning -- this corresponds to how hungry the monster is -- and keeps asking the user to feed the monster until that number falls to zero. Each time the user feeds the monster a nibble, hunger decreases by the decimal value of the character (i.e. if the user feeds 'A' hunger decreases by 65). But when the user feeds the monster some character that isn't a nibble, the hunger increases by the decimal value of the character (since puking depletes energy). Use while loop. Sample runs: Notice the loop exits after one iteration, because hunger was very low and one nibble made the monster full: Notice hunger increasing after non-nibble (pink highlight): Notice that the program just keeps going when the user feeds the monster only non-nibbles. Do you think the program will keep running forever if the user never gives the monster nibbles?arrow_forward
- The Nim game. Write a program for a two-player version of the game Nim: a human player will play against the computer. The game is simple: players take turns removing from 1 to 4 sticks from a pile of 13 sticks; the player who picks up the last stick wins the game. Here’s some pseudocode for the Nim game. Start by initializing some variables that will allow you to keep track of the state of the game: One variable should record how many sticks there are left in the pile; initially, this variable must be initialized to 13. There are two players in the game, who take turns. To remember who’s turn is next, use a variable with two states (= values). Say the variable is 1 if the human player is next, and it is 2, if the computer’s turn is next. Pick randomly the player who should start the game. Then, start the main loop of the game: the game should continue for as long as there still are sticks (at least one) to pick. In each repetition of the game loop, one player will play their turn:…arrow_forwardCoin Converter Lab Description Write a program that asks the user to enter an amount of money in the format of dollars and remaining cents. The program should calculate and print the minimum number of coins (quarters, dimes, nickels and pennies) that are equivalent to the given amount.Hint: In order to find the minimum number of coins, first find the maximum number of quarters that fit in the given amount of money, then find the maximum number of dimes that fit in the remaining amount, and so on. File Name coins.py Score There are five tests each worth 2 points For example, an execution should look like this:Please enter the amount of money to convert:# of dollars: 2# of cents: 37The coins are 9 quarters, 1 dimes, 0 nickels and 2 pennies python labsarrow_forwardDice game Rules of the game: The players roll three dice, and the program adds the sides that turn up. After the first roll of the three dice, a player may choose to roll the dice as many times as they wish until the player gets at least one side 2 from a dice. When a player gets at least one side 2 from the dice, that player's score drops to zero, and the turn switches to the other player. Both players play the game for an equal number of turns, and the player who gets a score higher than 18 wins. If both players get a score higher than 18 within an equal number of turns, the player with the higher score wins. If both of the players got the same scores, print the scores of the players. These are the minimum required functions for this program. Design and implement these functions. You can create more functions if you choose to. Here is the provided starter code: # A program to play a Dice game. import random def roll_die(): ''' Simulate a die roll ''' def…arrow_forward
- C++ Programming: From Problem Analysis to Program...Computer ScienceISBN:9781337102087Author:D. S. MalikPublisher:Cengage Learning