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The program should wait for the student to enter the answer. If the answer is correct, a message of congratulations should be printed. If the answer is incorrect, a message should be printed showing the correct answer.
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- stoppingDistance = speed * (2.25 + speed / 21)Write a program which determines whether a vehicle’s tailgating distance is safe.The program should read in the speed of the vehicle and the vehicle’s tailgatingdistance. The program should then calculate the distance that would be required tostop the vehicle.If the stopping distance is less than the tailgating distance, your programshould print “No problem.” If the stopping distance equals the tailgatingdistance, your program should print “Minor wreck.” If the stopping distanceis greater than the tailgating distance, your program should print “Majorwreck!”Notice that the expression on the right side of the formula above will force thecompiler to convert everything to type double. Use type double for your workingvariables. Write your program so that it is able to produce the following screendisplay:Sample session:Enter your speed (in mph): 60.0Enter your tailgate distance (in feet): 240.0Major wreck!arrow_forward9. Trivia Game In this programming exercise, you will create a simple trivia game for two players. The program will work like this: Starting with player 1, each player gets a turn at answering 5 trivia questions. (There should be a total of 10 questions.) When a question is displayed, 4 possible answers are also displayed. Only one of the answers is correct, and if the player selects the correct answer, he or she earns a point. After answers have been selected for all the questions, the program displays the number of points earned by each player and declares the player with the highest number of points the winner. To create this program, write a Question class to hold the data for a trivia question. The Question class should have attributes for the following data: A trivia question Possible answer 1 Possible answer 2 Possible answer 3 Possible answer 4 The number of the correct answer (1, 2, 3, or 4) The Question class also should have an appropriate _…arrow_forward9. Trivia Game In this programming exercise, you will create a simple trivia game for two players. The program will work like this: Starting with player 1, each player gets a turn at answering 5 trivia questions. (There should be a total of 10 questions.) When a question is displayed, 4 possible answers are also displayed. Only one of the answers is correct, and if the player selects the correct answer, he or she earns a point. After answers have been selected for all the questions, the program displays the number of points earned by each player and declares the player with the highest number of points the winner. To create this program, write a Question class to hold the data for a trivia question. The Question class should have attributes for the following data: A trivia question Possible answer 1 Possible answer 2 Possible answer 3 Possible answer 4 The number of the correct answer (1, 2, 3, or 4) The Question class also should have an appropriate _…arrow_forward
- Assignment Write a program that moves a forester unit and a desert corps unit to a given target location and prints the number of hours it took for each unit to reach the target. First, the user will give the starting X and Y positions of the forester unit as well as its base speed (all ints). Then, the starting X and Y positions of the desert corps unit as well as its base speed (all ints). Finally, the target X and Y positions (both ints) and the terrain type (std::string). Speeds are given as distance traveled in one full day (i.e., 24 hours) and is affected by the terrain type using a multiplier over the base speed. Also, after 1 full day, each unit rests for a certain number of hours. Speed multiplier and rest amount of each type of unit depending on the terrain type are as below. Speed Multiplier Rest Duration After 1 day Terrain type Forester Desert Corps Forester Desert Corps Forest 1.3 0.6 4 12 Desert 0.4 1.2 15 6 Hills 0.7 0.8 6 8 Others 1.0 0.8 8 6 After getting all this…arrow_forwardC++ program int quadrant() This method will return at which quadrant does this point lie in our Cartesian plane. You may use the internet to recall your quadrants in the Cartesian coordinate system. This method will return 1 if it is in Quadrant I (+, +), 2 if it is in Quadrant II (-, +), 3 if it is in Quadrant III (-, -), and 4 if it is in Quadrant IV (+, -). If the point lies in the x-axis, return -1. If the point lies in the y-axis, return -2, if the point is in the origin, return 0.arrow_forwardProblem: Feed Nibble Monster Till Full Write a program that generates a number in [0, 500] at the beginning -- this corresponds to how hungry the monster is -- and keeps asking the user to feed the monster until that number falls to zero. Each time the user feeds the monster a nibble, hunger decreases by the decimal value of the character (i.e. if the user feeds 'A' hunger decreases by 65). But when the user feeds the monster some character that isn't a nibble, the hunger increases by the decimal value of the character (since puking depletes energy). Use while loop. Sample runs: Notice the loop exits after one iteration, because hunger was very low and one nibble made the monster full: Notice hunger increasing after non-nibble (pink highlight): Notice that the program just keeps going when the user feeds the monster only non-nibbles. Do you think the program will keep running forever if the user never gives the monster nibbles?arrow_forward
- French Articles: French country names are feminine when they end with the letter e, masculine otherwise, except for the following which are masculine even though they end with e: le Belize le Cambodge le Mexique le Mozambique le Zaïre le Zimbabwe Write a program that reads the French name of a country and adds the article: le for masculine or la for feminine, such as le Canada or la Belgique. However, if the country name starts with a vowel, use l’; for example, l’Afghanistan. For the following plural country names, use les: les Etats-Unis les Pays-Basarrow_forwardC++ Visual 2019 A particular talent competition has five judges, each of whom awards a score between 0 and 10 to each performer. Fractional scores, such as 8.3, are allowed. A performer's final score is determined by dropping the highest and lowest score received, then averaging the three remaining scores. Write a program that uses this method to calculate a contestant's score. It should include the following functions: void getJudgeData() should ask the user for a judge's score, store it in a reference parameter variable, and validate it. This function should be called by main once for each of the five judges. void calcScore() should calculate and display the average of the three scores that remain after dropping the highest and lowest scores the performer received. This function should be called just once by main and should be passed the five scores. The last two functions, described below, should be called by calcScore, which uses the returned information to determine which of the…arrow_forwardAnagram words Write a C code that asks users to enter two words, one after the other and checks if these words are anagrams (permutations of the same letters). For instance, the words “smartest” and “mattress” are anagrams. Examplea Run 1: Please enter first word: lookplease enter the second word: coolSorry! “cool” and “look” are not anagrams. Run 2: Please enter first word: masters please enter the second word: smartes Yes! “masters” and “smartes” are anagrams. Hint: If you sort the two words that are anagrams, they will become identical! For instance, “smartest” and “masters” both sort to “aemrsstt” You can use all functions in <string.h> Sorting a string is exactly similar to sorting an array. You just need to know the length of the string and make sure you do not touch the terminating null.arrow_forward
- C CODE 3.25 Lab: Grade Calculator Write a program that calculates your grade in this class based on weights for each category and determines the letter grade. The categories and weights have been established as: Reading Assignments (10%) Lab Assignments (20%) Lab Practicums (45%) Quizzes (5%) Midterm Exam (5%) Final Exam (15%) After you calculate the course grade, use conditionals with the following ranges to determine the letter grade: A (93 - 100) A- (90 - 92.9) B+ (87 - 89.9) B (83 - 86.9) B- (80 - 82.9) C+ (77 - 79.9) C (73 - 76.9) If the grade is below 73%, display the text "You did not pass this semester." The code should interact as follows: GRADE ENTRY Enter your reading total (%): 82 Enter your lab total (%): 73 Enter your lab practicum total (%): 75 Enter your quizzes total (%): 92 Enter your midterm total (%): 86 Enter your final exam total (%): 88 RESULTS Your final course grade is: 78.65% You received a C+ for the semester. NOTE: In the grade entry section, the…arrow_forwardGuess The Number Game: write a program that will ask the user to guess a secret numberrandomly generated by your program between 1-10. Player have 3 trials to guess the number.After each trial, you have to inform the user, either he/she has guessed it correctly or not, andthe remaining trials to guess the number. In each trial your program should generate a newrandom number. If user guess at least twice correctly, then shows the message, “you won by 2-1” and vice versa for losing.When game is over, ask the user to play again: If the user types "yes", the game start again.else stop the game.arrow_forwardChapter 5. PC #2. Retail Price Calculator (page 312) Write a program that asks the user to enter an item’s wholesale cost and its markup percentage. It should then display the item’s retail price. For example: • If an item’s wholesale cost is 5.00 and its markup percentage is 100 percent, then the item’s retail price is 10.00. • If an item’s wholesale cost is 5.00 and its markup percentage is 50 percent, then the item’s retail price is 7.50. The program should have a method named calculateRetail that receives the wholesale cost and the markup percentage as arguments, and returns the retail price of the item. Class name: RetailPriceCalculator Here is a working code but please fix it so it will in Hypergrade which as all the test casses. I DO NOT NEED THANK YOU IN THE PROGRAM. IT HAS TO PASS ALL THE TEST CASSES PLEASE. THANK YOU!!!!!: import java.util.Scanner;public class RetailPriceCalculator { public static double calculateRetail(double wholesale, double percentage) {…arrow_forward
- C++ Programming: From Problem Analysis to Program...Computer ScienceISBN:9781337102087Author:D. S. MalikPublisher:Cengage LearningEBK JAVA PROGRAMMINGComputer ScienceISBN:9781337671385Author:FARRELLPublisher:CENGAGE LEARNING - CONSIGNMENT