Java Programming, Loose-leaf Version
8th Edition
ISBN: 9781337685917
Author: Joyce Farrell
Publisher: Cengage Learning
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Expert Solution & Answer
Chapter 4, Problem 17RQ
Program Description Answer
Java classes are stored in a “package”.
Hence, the correct answer is option “B”.
Expert Solution & Answer
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File ApplicationCentre.java, which contains classes ApplicationCentre and Student.
Introduction
Write a Java program to handle applications for universities admission providing a good user interface. This program should work as a Frame with the width = 500 pixels and the height = 500 pixels.
The tasks of this Java program:
- to enter information for a number of students
- to display in a separate window the information about all the students stored
- to display in another separate window the information for a selected student
Your Task In this assignment class Student encapsulates the student information relevant for universities admission: student name (just the family name), high school average and 3 universities chosen.
The admission is based on the high school average according to the following table:
University High school average for admission
Toronto 90
York 84
Brock 75
Guelph 76
Waterloo 88
McGill 90
Concordia 76
Laval 78
Macmaster 82
Western 80
Based on this table a method of…
1. Create a new Java class named Student that has the following fields
o yearOfAdmission - The yearOfAdmission field is an calendar data type that
holds the year of admitting the student (e.g. 2021)
o Name - The name field is a String object that holds the name of the student
(e.g. “Ahlam")
o Address – The address field is a String that holds the address of the student (e.g.
“AlHail”)
2. In addition to that, the student class should have the following methods.
o Constructor - The constructor should accept yearOfAdmission, name, and
Address as arguments
▪ These values should be used to initialize the year of admitting student,
name of the student, and Address fields.
o Getter Methods - Write three accessor (getter) methods to get the values stored
in an object's fields
▪ getYear(), getName(), get Address ()
Below code is a hint to get you started.
public class Student
{ private int yearOfRegistrn; private String Name; private String Address;
// Constructor public…
Class OOPigjava.lang.Objectextended by OOPigpublic class OOPigextends java.lang.ObjectOOPig is the main console class for the Pig application. It is typically executed within a terminal (shell) window. Pig is a folk jeopardy dice game with simple rules: Two players race to reach 100 points. Each turn, a player repeatedly rolls a die until either a 1 ("pig") is rolled or the player holds and scores the sum of the rolls (i.e. the turn total). At any time during a player's turn, the player is faced with two decisions:
roll - If the player rolls a1: the player scores nothing and it becomes the opponent's turn.2 - 6: the number is added to the player's turn total and the player's turn continues.hold - The turn total is added to the player's score and it becomes the opponent's turn.
This is a text-based implementation of a game of Pig where the user plays against a "hold at 20 or goal" computer player that rolls until a 1 ("pig") is rolled, or the turn total is greater than or equal to 20,…
Chapter 4 Solutions
Java Programming, Loose-leaf Version
Ch. 4 - Prob. 1RQCh. 4 - Prob. 2RQCh. 4 - Prob. 3RQCh. 4 - Prob. 4RQCh. 4 - Prob. 5RQCh. 4 - Prob. 6RQCh. 4 - Prob. 7RQCh. 4 - Prob. 8RQCh. 4 - Prob. 9RQCh. 4 - Prob. 10RQ
Ch. 4 - Prob. 11RQCh. 4 - Prob. 12RQCh. 4 - Prob. 13RQCh. 4 - Prob. 14RQCh. 4 - Prob. 15RQCh. 4 - Prob. 16RQCh. 4 - Prob. 17RQCh. 4 - Prob. 18RQCh. 4 - Prob. 19RQCh. 4 - Prob. 20RQCh. 4 - Prob. 1PECh. 4 - Prob. 2PECh. 4 - Prob. 3PECh. 4 - Prob. 4PECh. 4 - Prob. 5PECh. 4 - Prob. 6PECh. 4 - Prob. 7PECh. 4 - Prob. 8PECh. 4 - Prob. 9PECh. 4 - Prob. 10PECh. 4 - Prob. 11PECh. 4 - Prob. 12PECh. 4 - Prob. 1GZCh. 4 - Prob. 2GZ
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