Objects First with Java: A Practical Introduction Using BlueJ (6th Edition)
6th Edition
ISBN: 9780134477367
Author: David J. Barnes, Michael Kolling
Publisher: PEARSON
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Chapter 4, Problem 42E
Program Plan Intro
Question reference:Â Refer to chapter 4, exercise 4.42 to complete the join method, add membership objects to the club object, and call the numberOfMembers method on the club object.
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In this example, a single interface, Game" is created, for two classes, SingleplayerGame and MultiplayerGame. This is on the surface a logical structure. However, in this case, the methods getServerList and pauseGame, published in the Game interface, are not used by both clients (As a MultiplayerGame cannot be paused, and a SingleplayerGame does not have servers).Because of this mismatch, the SingleplayerGame is forced to throw an UnsupportedOperationException when getServerList is called on it, and MultiplayerGame is forced to throw an UnsupportedOperationException when pauseGame is called on it.
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The Cat and Dog class below implement the Animal interface. All animals have names, but only dogs do tricks. Implement the describe method, using the instanceof operator to test whether the given animal is a dog. If so, return the name, a space, and the trick that the dog can do, such as "Helmut barks at the moon". If it is any other kind of animal, return the name, a space, and "has no tricks".
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IN JAVA LANGUAGE
Write an ATM class with an ArrayList of Account objects as an attribute.
In the constructor, add 3 Account objects to your ArrayList. They can all have a start balance of $100 and an annual interest rate of 0.12.
Include two methods, menu and makeSelection as outlined below. Please note that since both methods get user input, create a Scanner attribute to use in both.
menu method
This method does not have any parameters and does not return a value.
It should:
Get the account number from the user. This corresponds to the index of the items in the ArrayList. Since there are 3 elements in your ArrayList, you are going to ask them for a number between 1 and 3, but keep in mind that the indices of the ArrayList are 0-2, so you'll have to adjust the value you get from the user accordingly.
Present the user with a main menu as shown below:
Get their menu selection
Call the makeSelection method, passing it the account index obtained in step 1 and the menu selection…
Chapter 4 Solutions
Objects First with Java: A Practical Introduction Using BlueJ (6th Edition)
Ch. 4 - Prob. 1ECh. 4 - What happens if you create a new MusicOrganizer...Ch. 4 - Prob. 3ECh. 4 - Prob. 4ECh. 4 - Write a declaration of a local variable called...Ch. 4 - Prob. 6ECh. 4 - Write assignments to the library, cs101. and track...Ch. 4 - If a collection stores 10 objects, what value...Ch. 4 - Write a method call using get to return the fifth...Ch. 4 - Prob. 10E
Ch. 4 - Write a method call to add the object held in the...Ch. 4 - Write a method call to remove the third object...Ch. 4 - Suppose that an object is stored at index 6 in a...Ch. 4 - Add a method called checklndex to the...Ch. 4 - Write an alternative version of checkIndex called...Ch. 4 - Rewrite both the 1istFi1e and removeFi1e methods...Ch. 4 - Prob. 17ECh. 4 - Prob. 18ECh. 4 - We know that the first file name is stored at...Ch. 4 - Prob. 20ECh. 4 - Create a MusicOrganizer and store a few file names...Ch. 4 - Create an ArrayList<String> in the Code Pad by...Ch. 4 - If you wish, you could use the debugger to help...Ch. 4 - Challenge exercise The for-each loop does not use...Ch. 4 - Prob. 25ECh. 4 - Prob. 26ECh. 4 - Prob. 27ECh. 4 - Write out the header of a for-each loop to process...Ch. 4 - Suppose we express the first version of the key...Ch. 4 - Write a while loop (for example, in a method...Ch. 4 - Write a while loop to add up the values 1 to 10...Ch. 4 - Write a method called sum with a while loop that...Ch. 4 - Challenge exercise Write a method isPrime (int n)...Ch. 4 - In the findFirst method, the loop's condition...Ch. 4 - Prob. 35ECh. 4 - Have the MusicOrganizer increment the play count...Ch. 4 - Prob. 37ECh. 4 - Prob. 38ECh. 4 - Prob. 39ECh. 4 - Prob. 40ECh. 4 - Complete the numberOfMembers method to return the...Ch. 4 - Prob. 42ECh. 4 - Prob. 43ECh. 4 - Prob. 44ECh. 4 - Challenge exercise Write a method to play every...Ch. 4 - Prob. 46ECh. 4 - Prob. 47ECh. 4 - Add a close method to the Auction class. This...Ch. 4 - Add a getUnsold method to the Auction class with...Ch. 4 - Suppose the Auction class includes a method that...Ch. 4 - Rewrite getLot so that it does not rely on a lot...Ch. 4 - Prob. 52ECh. 4 - Prob. 53ECh. 4 - Prob. 54ECh. 4 - Prob. 55ECh. 4 - Open the products project and complete the...Ch. 4 - Implement the findProduct method. This should look...Ch. 4 - Implement the numberInStock method. This should...Ch. 4 - Prob. 59ECh. 4 - Challenge exercise Implement a method in...Ch. 4 - Java provides another type of loop: the do-while...Ch. 4 - Prob. 85ECh. 4 - Prob. 86ECh. 4 - Find out about Java's switch-case statement. What...
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