Starting Out with Programming Logic and Design (4th Edition)
Starting Out with Programming Logic and Design (4th Edition)
4th Edition
ISBN: 9780133985078
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 6, Problem 4AW

Design a pseudocode function named timesTen that accepts an Integer argument. When the function is called, it should return the value of its argument multiplied times 10.

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Design a pseduocode function named timesTen that accepts an integer arguement. When the function is called , it should return the value of its arguement multiplied times ten. Please declare all variables and cosntants and provide comments.
Design a pseudocode module named timesTen that accepts the Integerargument. When the module is called, it should return the value of its argumentmultiplied times 10.
ONLY in pseudocode, no real progamming langue!!! Question) Design a function named findMax that accepts two integer values as arguments and returns the value that is the greater of the two.  For example, if 7 and 12 are passed as arguments to the function, the function should return 12.  Use the function in a program that prompts the user to enter two integer values.  The program should display the value that is the greater of the two.  The following modules should be written: - getNum, that accepts a Ref to an integer, prompts the user to enter an integer, and accepts that input - findMax, that accepts two integer values and returns the value that is the greater of the two - showMaximum, that accepts two integer values, calls findMax, and displays the number returned from findMax - The main module, that will call getNum twice to enter two numbers, and showMaximum

Chapter 6 Solutions

Starting Out with Programming Logic and Design (4th Edition)

Ch. 6 - This part of a function definition specifies the...Ch. 6 - This part of a function definition is comprised of...Ch. 6 - In pseudocode, this statement causes a function to...Ch. 6 - This is a design tool that describes the input,...Ch. 6 - This type of function returns either True or...Ch. 6 - This is an example of a data type conversion...Ch. 6 - Prob. 9MCCh. 6 - Prob. 10MCCh. 6 - The code for a library function must appear in a...Ch. 6 - Prob. 2TFCh. 6 - In many languages it is an error to assign a real...Ch. 6 - In some languages you must use a library function...Ch. 6 - Prob. 5TFCh. 6 - What is the difference between a module and a...Ch. 6 - Prob. 2SACh. 6 - Prob. 3SACh. 6 - Prob. 4SACh. 6 - Prob. 5SACh. 6 - Prob. 6SACh. 6 - As shown in this chapter, write a pseudocode...Ch. 6 - The following pseudocode statement calls a...Ch. 6 - A pseudocode program contains the following...Ch. 6 - Design a pseudocode function named timesTen that...Ch. 6 - Design a pseudocode function named getFirstName...Ch. 6 - Assume that a program has two String variables...Ch. 6 - The programmer intends for this pseudocode to...Ch. 6 - Can you find the reason that the following...Ch. 6 - Can you find the reason that the following...Ch. 6 - Feet to Inches One foot equals 12 inches. Design a...Ch. 6 - Math Quiz Design a program that gives simple math...Ch. 6 - Maximum of Two Values Design a function named max...Ch. 6 - Falling Distance When an object is falling because...Ch. 6 - Kinetic Energy In physics, an object that is in...Ch. 6 - Test Average and Grade Write a program that asks...Ch. 6 - Odd/Even Counter In this chapter you saw an...Ch. 6 - Prime Numbers A prime number is a number that is...Ch. 6 - Prime Number List This exercise assumes you have...Ch. 6 - Rock, Paper, Scissors Game Design a program that...Ch. 6 - Prob. 12PE
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.2: Function Parameters and Arguments - p5.js Tutorial; Author: The Coding Train;https://www.youtube.com/watch?v=zkc417YapfE;License: Standard Youtube License