Starting Out with Programming Logic and Design (4th Edition)
Starting Out with Programming Logic and Design (4th Edition)
4th Edition
ISBN: 9780133985078
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 6, Problem 1AW

As shown in this chapter, write a pseudocode statement that generates a random number in the range of 1 through 100 and assigns it to a variable named rand.

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PEN AND PAPER FLOWCHART. Hand write the correct pseudocode using pen and paper. DEBUG03-03 // This pseudocode is intended to display// employee net pay values. All employees have a standard// $45 deduction from their checks.// If an employee does not earn enough to cover the deduction,// an error message is displayed.// This example is modularized.start   Declarations      string name      string EOFNAME = ZZZZ   while name not equal to EOFNAME      housekeeping()   endwhile   while name not equal to EOFNAME      mainLoop()   endwhile   while name not equal to EOFNAME      finish()   endwhilestop housekeeping()   output "Enter first name or ", EOFNAME, " to quit "return mainLoop()   Declarations      num hours      num rate      num DEDUCTION = 45      num net   output "Enter hours worked for ", name   input hours   output "Enter hourly rate for ", name   input rate   gross = hours * rate   net = gross - DEDUCTION   if net > 0 then      output "Net pay for ", name, " is ", net…
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Chapter 6 Solutions

Starting Out with Programming Logic and Design (4th Edition)

Ch. 6 - This part of a function definition specifies the...Ch. 6 - This part of a function definition is comprised of...Ch. 6 - In pseudocode, this statement causes a function to...Ch. 6 - This is a design tool that describes the input,...Ch. 6 - This type of function returns either True or...Ch. 6 - This is an example of a data type conversion...Ch. 6 - Prob. 9MCCh. 6 - Prob. 10MCCh. 6 - The code for a library function must appear in a...Ch. 6 - Prob. 2TFCh. 6 - In many languages it is an error to assign a real...Ch. 6 - In some languages you must use a library function...Ch. 6 - Prob. 5TFCh. 6 - What is the difference between a module and a...Ch. 6 - Prob. 2SACh. 6 - Prob. 3SACh. 6 - Prob. 4SACh. 6 - Prob. 5SACh. 6 - Prob. 6SACh. 6 - As shown in this chapter, write a pseudocode...Ch. 6 - The following pseudocode statement calls a...Ch. 6 - A pseudocode program contains the following...Ch. 6 - Design a pseudocode function named timesTen that...Ch. 6 - Design a pseudocode function named getFirstName...Ch. 6 - Assume that a program has two String variables...Ch. 6 - The programmer intends for this pseudocode to...Ch. 6 - Can you find the reason that the following...Ch. 6 - Can you find the reason that the following...Ch. 6 - Feet to Inches One foot equals 12 inches. Design a...Ch. 6 - Math Quiz Design a program that gives simple math...Ch. 6 - Maximum of Two Values Design a function named max...Ch. 6 - Falling Distance When an object is falling because...Ch. 6 - Kinetic Energy In physics, an object that is in...Ch. 6 - Test Average and Grade Write a program that asks...Ch. 6 - Odd/Even Counter In this chapter you saw an...Ch. 6 - Prime Numbers A prime number is a number that is...Ch. 6 - Prime Number List This exercise assumes you have...Ch. 6 - Rock, Paper, Scissors Game Design a program that...Ch. 6 - Prob. 12PE

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