bartleby

Concept explainers

bartleby

Videos

Textbook Question
100%
Book Icon
Chapter 14, Problem 12PC

Rock, Paper, Scissors Game

Write a program that lets the user play the game of Rock, Paper, Scissors against the computer. The program should work as follows:

  1. 1. When the program begins, a random number in the range of 0 through 2 is generated. If the number is 0, then the computer has chosen rock. If the number is 1, then the computer has chosen paper. If the number is 2, then the computer has chosen scissors. (Don’t display the computer’s choice yet.)
  2. 2. To make his or her selection, the user clicks an image on the screen. (You can find images for this game included in the book’s online resources at www.pearsonhighered. com/gaddis.)
  3. 3. The computer’s choice is displayed.
  4. 4. A winner is selected according to the following rules:
    • If one player chooses rock and the other player chooses scissors, then rock wins. (The rock smashes the scissors.)
    • If one player chooses scissors and the other player chooses paper, then scissors wins. (Scissors cuts paper.)
    • If one player chooses paper and the other player chooses rock, then paper wins. (Paper wraps rock.)
    • If both players make the same choice, the game is a tie.
Blurred answer
Students have asked these similar questions
Using C# in Microsoft Visual Studio create an application that lets the user play the game of Rock, Paper, Scissors against the computer. The program should work as follows:1. When the program begins, a random number in the range of 1 through 3 is generated. If the number is 1, then the computer has chosen rock. If the number is2, then the computer has chosen paper. If the number is 3, then the computer has chosen scissors. (Do not display the computer’s choice yet.)2. The user selects his or her choice of rock, paper, or scissors. To get this input you can use Button controls, or clickable PictureBox controls displaying some of the artwork that you will find in the student sample files.3. The computer’s choice is displayed.4. A winner is selected according to the following rules:• If one player chooses rock and the other player chooses scissors, then rock wins. (Rock smashes scissors.)• If one player chooses scissors and the other player chooses paper, then scissors wins. (Scissors…
Rock, Paper, Scissors Game - MUST BE WRITTEN IN PSEUDOCODE
Number Guessing Game.  The program will generate a random number from 1 to 1000.  The player will be given several chances to guess the number.  The program gives a hint that the given number is lower or higher. If the player's guess is correct, give the player a single point. Tally the number of correct and wrong guesses that the player has made. After every round, display the tally (correct, wrong, and score)  After a cycle the program will ask the user if he wants to continue playing. This is a console project.   Below source code is my answer with the Question. Kindly check it sir/maam if i have the problem with the code. Thank you using System;using System.Collections.Generic;using System.Text;class Program{static void Main(string[] args){while (true){int randno = Newnum(1, 1001);int count = 1;while (true){Console.Write("Enter a number between 1 and 1000(0 to quit):");int input = Convert.ToInt32(Console.ReadLine());if (input == 0)return;else if (input <…

Chapter 14 Solutions

MyLab Programming with Pearson eText -- Access Code Card -- for Starting Out with Java: From Control Structures through Objects

Ch. 14.1 - Prob. 14.11CPCh. 14.1 - Which of the following is not a subclass of the...Ch. 14.2 - Prob. 14.13CPCh. 14.2 - Prob. 14.14CPCh. 14.2 - Prob. 14.15CPCh. 14.2 - Prob. 14.16CPCh. 14.2 - Prob. 14.17CPCh. 14.2 - Prob. 14.18CPCh. 14.2 - Prob. 14.19CPCh. 14.2 - Prob. 14.20CPCh. 14.2 - Prob. 14.21CPCh. 14.3 - Prob. 14.22CPCh. 14.3 - Prob. 14.23CPCh. 14.3 - Prob. 14.24CPCh. 14.3 - Prob. 14.25CPCh. 14.3 - Prob. 14.26CPCh. 14.3 - Prob. 14.27CPCh. 14.3 - Prob. 14.28CPCh. 14.3 - Prob. 14.29CPCh. 14.3 - Prob. 14.30CPCh. 14.4 - What two classes do you use to play an audio file?Ch. 14.4 - Refer to your answer to Checkpoint 14.31. In what...Ch. 14.4 - Prob. 14.33CPCh. 14.4 - Prob. 14.34CPCh. 14.5 - What three classes do you use to play a video...Ch. 14.5 - Refer to your answer to Checkpoint 14.35. In what...Ch. 14.5 - Prob. 14.37CPCh. 14.6 - Prob. 14.38CPCh. 14.6 - Prob. 14.39CPCh. 14.6 - What type of event happens when the user presses...Ch. 14.6 - What KeyEvent method can you call to determine...Ch. 14.6 - Refer to your answer for Checkpoint 14.41. What...Ch. 14 - Line, Circle, and Rectangle are subclasses of...Ch. 14 - Prob. 2MCCh. 14 - Prob. 3MCCh. 14 - Prob. 4MCCh. 14 - Prob. 5MCCh. 14 - Prob. 6MCCh. 14 - Prob. 7MCCh. 14 - Prob. 8MCCh. 14 - This interpolator causes an animation to start...Ch. 14 - You use these two classes to play an audio file....Ch. 14 - Prob. 11TFCh. 14 - Prob. 12TFCh. 14 - True or False: If an ellipses X-radius and...Ch. 14 - Prob. 14TFCh. 14 - Prob. 15TFCh. 14 - Write a statement that instantiates the Line...Ch. 14 - Prob. 2AWCh. 14 - Prob. 3AWCh. 14 - Write code that does the following: Instantiates...Ch. 14 - Prob. 5AWCh. 14 - Prob. 6AWCh. 14 - Prob. 7AWCh. 14 - Prob. 8AWCh. 14 - Prob. 9AWCh. 14 - Prob. 10AWCh. 14 - Prob. 11AWCh. 14 - Prob. 1SACh. 14 - Prob. 2SACh. 14 - Prob. 3SACh. 14 - Prob. 4SACh. 14 - Prob. 5SACh. 14 - Prob. 6SACh. 14 - What RotateTransition class method do you use to...Ch. 14 - Prob. 8SACh. 14 - Prob. 9SACh. 14 - Prob. 10SACh. 14 - Prob. 11SACh. 14 - This Old House Use the basic shapes you learned in...Ch. 14 - Tree Age Counting the growth rings of a tree is a...Ch. 14 - Hollywood Star Make your own star on the Hollywood...Ch. 14 - Prob. 4PCCh. 14 - Solar System Use the Circle class to draw each of...Ch. 14 - Prob. 6PCCh. 14 - Prob. 7PCCh. 14 - Prob. 8PCCh. 14 - Coin Toss Write a program that simulates the...Ch. 14 - Lunar Lander The books online resources...Ch. 14 - Change for a Dollar Game The books online...Ch. 14 - Rock, Paper, Scissors Game Write a program that...

Additional Engineering Textbook Solutions

Find more solutions based on key concepts
Knowledge Booster
Background pattern image
Computer Science
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
Text book image
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781305480537
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
Text book image
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781337671385
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
Text book image
C++ Programming: From Problem Analysis to Program...
Computer Science
ISBN:9781337102087
Author:D. S. Malik
Publisher:Cengage Learning
Text book image
C++ for Engineers and Scientists
Computer Science
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Course Technology Ptr
Text book image
Programming Logic & Design Comprehensive
Computer Science
ISBN:9781337669405
Author:FARRELL
Publisher:Cengage
Python Tutorial #10; Math Functions in Python; Author: Art of Engineer;https://www.youtube.com/watch?v=OviXsGf4qmY;License: Standard YouTube License, CC-BY