STARTING OUT WITH C++ REVEL >IA<
STARTING OUT WITH C++ REVEL >IA<
9th Edition
ISBN: 9780135853115
Author: GADDIS
Publisher: PEARSON
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Chapter 18, Problem 3PC
Program Plan Intro

Linked List Copy Constructor

Program Plan:

“IntList.h”:

  • Include the required specifications into the program.
  • Define a class named “IntList”.
    • Declare the member variables “value” and “*next” in structure named “ListNode”.
    • Declare the constructor, copy constructor, destructor, and member functions in the class.

“IntList.cpp”:

  • Include the required header files into the program.
  • Define a copy constructor named “IntList()” which takes an address of object for the “IntList” class as “const”.
    • Declare a structure pointer variable “nodePtr” and initialize it to be “nullptr”.
    • Assign “obj.head” value into the received variable “nodePtr”.
    • Make a “while” loop to copy the received values into “nodePtr”.
      •  Make a call to “appendNode()” to insert values to “nodePtr” and initialize address of “next” into “nodePtr”.
  • Define a function named “appendNode()” to insert the node at end of the list.
    • Declare the structure pointer variables “newNode” and “dataPtr” for the structure named “ListNode”.
    • Assign the value “num” to the variable “newNode” and assign null to the variable “newNode”.
    • Using “if…else” condition check whether the list is empty or not, if the “head” is empty then make a new node into “head” pointer. Otherwise, make a loop to find last node in the loop.
    • Assign the value of “dataPtr” into the variable “newNode”.
  • Define a function named “display()” to print the values in the list.
    • Declare the structure pointer “dataPtr” for the structure named “ListNode”.
    • Initialize the variable “dataPtr” with the “head” pointer.
    • Make a loop “while” to display the values of the list.
  • Define a function named “insertNode()” to insert a value into the list.
    • Declare the structure pointer variables “newNode”, “dataPtr”, and “prev” for the structure named “ListNode”.
    • Make a “newNode” value into the received variable value “num”.
    • Use “if…else” condition to check whether the list is empty or not.
      • If the list is empty then initialize “head” pointer with the value of “newNode” variable.
      • Otherwise, make a “while” loop to test whether the “num” value is less than the list values or not.
      • Use “if…else” condition to initialize the value into list.
  • Define a function named “deleteNode()” to delete a value from the list.
    • Declare the structure pointer variables “dataPtr”, and “prev” for the structure named “ListNode”.
    • Use “if…else” condition to check whether the “head” value is equal to “num” or not.
      • Initialize the variable “dataPtr” with the value of the variable “head”.
      • Remove the value using “delete” operator and reassign the “head” value into the “dataPtr”.
      • If the “num” value not equal to the “head” value, then define the “while” loop to assign the “dataPtr” into “prev”.
      • Use “if” condition to delete the “prev” pointer.
  • Define the destructor to destroy the list values from the memory.
    • Declare the structure pointer variables “dataPtr”, and “nextNode” for the structure named “ListNode”.
    • Initialize the variable “dataPtr” with the “head” pointer.
    • Define a “while” loop to make the links of node into “nextNode” and remove the node using “delete” operator.

“Main.cpp”:

  • Include the required header files into the program.
  • Declare an object named “obj” for the class “IntList”.
  • Make a call to functions for insert and append operations.
  • Make a call to the “print” function to display the list on the screen.
  • Declare another object “obj1” and pass the “obj” as argument for copy constructor.
  • Make a call to the “print” function to display the copied list on the screen.

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Students have asked these similar questions
Topic: Singly Linked ListImplement the following functions in C++ program. Read the question carefully.  (See attached photo for reference)    void isEmpty() This method will return true if the linked list is empty, otherwise return false. void clear() This method will empty your linked list. Effectively, this should and already has been called in your destructor (i.e., the ~LinkedList() method) so that it will deallocate the nodes created first before deallocating the linked list itself.
class Node:  def __init__(self, e, n):    self.element = e    self.next = n class LinkedList:    def __init__(self, a):  #  Design the constructor based on data type of a. If 'a' is built in python list then  #  Creates a linked list using the values from the given array. head will refer  #  to the Node that contains the element from a[0]  #  Else Sets the value of head. head will refer  # to the given LinkedList   # Hint: Use the type() function to determine the data type of a    self.head = None    # To Do        # Count the number of nodes in the list  def countNode(self):    # To Do        # Print elements in the list  def printList(self):    # To Do       # returns the reference of the Node at the given index. For invalid index return None.  def nodeAt(self, idx):    # To Do
C++ function Linked list   Write a function, to be included in an unsorted linked list class, called replaceItem, that will receive two parameters, one called olditem, the other called new item. The function will replace all occurrences of old item with new item (if old item exists !!) and it will return the number of replacements done.
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