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Client:
In
Server:
In computer network, a server is a computer program that provides services to other computer programs. A server usually accepts requests made by the client and provides its services to the client.
For a communication session between a pair of processes in computer network, the process which initiates the communication is called a client as a client usually asks for requests and the process that waits to be contacted is the server as the server accepts the requests made by the client.
Round Trip Time:
The length of time it takes for a signal to be sent along with the length of time to be acknowledged is called the round trip time.
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Chapter 2 Solutions
EBK COMPUTER NETWORKING
- Why might UDP be chosen over TCP in an application?arrow_forwardTo begin, you need know that UDP and TCP are not the same.arrow_forwardWe have said that an application may choose UDP for a transport protocol because UDP offers finer application control than TCP of what data is sent in a segment and when. Why does an application have more control of what data is sent in a segment and when the segment is sent?arrow_forward
- Why is TCP better than UDP when it comes to moving data?arrow_forwardthe UDP server described needed only one socket, whereas the TCP server needed two sockets. Why? If the TCP server were to support n simultaneous connections, each from a different client host, how many sockets would the TCP server need?arrow_forwardWe have said that an application may choose UDP for a transport protocol because UDP offers finer application control (than TCP) of what data is sent in a segment and when. a. Why does an application have more control of what data is sent in a segment? b. Why does an application have more control on when the segment is sent?arrow_forward
- USING JAVA (Java Socket /TCP Programming) Create a chat/messaging application that has the following functionalities/features: Broadcast message (to all users) Private message to only one message (established usernames are stored in an XML file)arrow_forwardIt is possible to draw parallels between TCP and UDP, two distinct protocols. Using your expertise as a software architect, please explain why TCP is preferable to UDP in the following two situations.arrow_forwardIn HTTP version 1.0, a server marked the end of a transfer by closing the connection. Explain why, in terms of the TCP layer, this was a problem for servers. Find out how HTTP version 1.1 avoids this. How might a general-purpose request/reply protocol address this?arrow_forward
- It is possible to draw parallels between TCP and UDP, two distinct protocols. Give two examples of when you, as a software architect, think TCP is preferable over UDP.arrow_forward2. Describe the diagram in sentences (What is happening in this diagram). Write a client-scrver paradigm program fragments (in Java) for this scenario. TCP Server TCP Client timestamparrow_forwardAre the TCP receive buffer and the application buffer on the client exactly the same thing when HTTP streaming is being used? How are they supposed to behave toward one another if they are unable to converse with one another?arrow_forward
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