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- Theater Ticket System: A small ten-seat theater has contracted you to build software which will reserve tickets. The theater has two rows of five seats each. Each row is referred to by number (1 or 2) and each seat in the row is referred to by letter (A, B, C, D, and E). When started, the program should ask the user for the row they prefer (row selection). If that row has no empty seats then the program should ask the user if they prefer the other row, if no then display a message stating the next show is tomorrow. Upon selecting a row, the program should present the user with a choice of available seats in the row. The user can then either choose a seat and print the ticket (in this case a simple message will suffice) or return to row selection. If a ticket is printed the program should return to row selection. The program terminates when all seats are reserved.arrow_forwardTheater Ticket System: A small ten-seat theater has contracted you to build software which will reserve tickets. The theater has two rows of five seats each. Each row is referred to by number (1 or 2) and each seat in the row is referred to by letter (A, B, C, D, and E). When started, the program should ask the user for the row they prefer (row selection). If that row has no empty seats then the program should ask the user if they prefer the other row, if no then display a message stating the next show is tomorrow. Upon selecting a row, the program should present the user with a choice of available seats in the row. The user can then either choose a seat and print the ticket (in this case a simple message will suffice) or return to row selection. If a ticket is printed the program should return to row selection. The program terminates when all seats are reserved. Please enter a row: 1 Available seats: A B C D E Which seat, enter Q for none?: B You have booked seat: 1B…arrow_forwardSnack bar menu Write a program in phyton that allows the user to choose from the following menu untilhe/she chooses to exit. The program should keep a running total of the chargesand then add 6% sales tax to calculate the final bill. Display the total to theuser.1) Personal Pizza $6.002) Pretzel $2.503) Chips $1.254) Hot Dog $3.755) ExitInput validation: The user must choose 1 - 5 from the menu.Example Output:Welcome to Yum Yum Snack Bar!Please choose from the following menu:1) Personal Pizza $6.002) Pretzel $2.503) Chips $1.254) Hot Dog $3.755) ExitEnter your choice here: 1Current total: $6.00Please choose from the following menu:1) Personal Pizza $6.002) Pretzel $2.503) Chips $1.254) Hot Dog $3.755) ExitEnter your choice here: 3Current total: $7.25Please choose from the following menu:1) Personal Pizza $6.002) Pretzel $2.503) Chips $1.254) Hot Dog $3.755) ExitEnter your choice here: 8Invalid choice. Must choose 1 – 5. Try again.Please choose from the following menu:1) Personal Pizza…arrow_forward
- Rock Paper Scissors Game Instructions In the game Rock Paper Scissors, two players simultaneously choose one of three options: rock, paper, or scissors. If both chose the same option, then the result is a tie. However, if they choose differently, the winner is determined as follows:• Rock beats scissors, because a rock can break a pair of scissors.• Scissors beat paper, because scissors can cut the paper. • Paper beats rock, because a piece of paper can cover a rock. Create a game in which the computer randomly chooses rock, paper, or scissors. Assign the number 1, 2, or 3 to represent one of the three choices. Let the user enter a number. Then determine the winner by comparing the user input and the randomly generated choice of the computer. Additional instructions: • The Program should validate all user input.• Game should ask the user to play again and continue if yes and stop if no.• Once the user stops playing, program should print the total number of wins. Java…arrow_forwardRock Paper Scissors Game Instructions In the game Rock Paper Scissors, two players simultaneously choose one of three options: rock, paper, or scissors. If both chose the same option, then the result is a tie. However, if they choose differently, the winner is determined as follows: • Rock beats scissors, because a rock can break a pair of scissors. • Scissors beat paper, because scissors can cut the paper. • Paper beats rock, because a piece of paper can cover a rock. Create a game in which the computer randomly chooses rock, paper, or scissors. Assign the number 1, 2, or 3 to represent one of the three choices. Let the user enter a number. Then determine the winner by comparing the user input and the randomly generated choice of the computer. Additional instructions: • The Program should validate all user input. • Game should ask the user to play again and continue if yes and stop if no. • Once the user stops playing, program should print the total number of wins.arrow_forwardMonty Hall Problem – Coding Lab In this lab, you will write a code that simulates the Monty Hall Game Show. Thegame host gives the participant the choice of selecting one of three doors. Twodoors has a goat behind them and one door has a prize. The set of choices arerandomized each round. The participant needs to select the door with the prizebehind it. When the participant selects a door, the game host reveals a door with agoat behind it. The game host opens a door (different from the one selected by theparticipant) that has a goat behind it. The participant is then given the option tochange their choice. When you run your code, the code would display a message prompting the user toinput their door choice, labelled as 1, 2, and 3. Then the code will display a doornumber (different from the one the user picked) with a goat behind it and ask theuser if they would like to change their choice. The code then displays a message onwhether the user guessed the correct door. The game then…arrow_forward
- Instructions Objectives: Use a while loop Use multiple loop controlling conditions Use a boolean method Use the increment operator Extra credit: Reuse earlier code and call two methods from main Details:This assignment will be completed using the Eclipse IDE. Cut and paste your code from Eclipse into the Assignment text window. This is another password program. In this case, your code is simply going to ask for a username and password, and then check the input against four users. The program will give the user three tries to input the correct username-password combination. There will be four acceptable user-password combinations: alpha - alpha1 beta - beta1 gamma - gamma1 delta - delta1 If the user types in one of the correct username-password combinations, then the program will output: “Login successful.” Here are a couple of example runs (but your code needs to work for all four user-password combinations): Username: betaType your current password: beta1Login…arrow_forwardIn Lab 2, you created a menu for a simple calculator program. In this lab, you will add some functionality to the menu. Also, it is important to let the user know if they entered an invalid choice. Write a program (or modify the one written for Lab 2) that displays the following menu and prompts the user for a selection. Once the selection has been made, display the selection back to the user. Then, ask the user for two numbers and perform the selected operation (+, -, *, /). Display the results back to the user (e.g. 2 + 3 = 5). When dividing, display an error message if the second number (denominator) is 0. 1) Add two numbers 2) Subtract two numbers 3) Multiply two numbers 4) Divide two numbers 9) Exit program The program should: contain header comments as shown in class display a "hello" message before presenting the menu display the menu prompt the user for selection display the selection back to the user if the selection was invalid, display error message to user and then go…arrow_forwardFast Food Restaurant Make a program that has several food items on the menu with prices. The user will select the items and quantity they want. The computer will calculate the total price of the items, add the tax and present the bill to the user. You can add features to the program like getting money and giving change, asking for more money if the user does not enter enough money and asking if the user wants to change their order. inarrow_forward
- In C# language using Microsoft Visual Studio in Windows Forms App (.NET Framework) A slot machine is a gambling device that the user inserts money into and then pulls a lever (or presses a button). The slot machine then displays a set of random images. If two or more of the images match, the user wins an amount of money, which the slot machine dispenses back to the user. Design a program that simulates a slot machine. When the program runs, it should do the following: Ask the user to enter the amount of money he or she wants to insert into the slot machine. Create an application that simulates a slot machine. The application should let the user enter into a TextBox the amount of money he or she is inserting into the machine. When the user clicks the Spin button, the application should display three randomly selected symbols. (Slot machines traditionally display fruit symbols.arrow_forwardPerform Student Controlthat you have the menu where you first enter the names of the studentsenter the names of the coursesthat averages the courses per studentto display on the screen the entered students, the courses and their options, scores and whether or not they were promoted. And create a class called teacherarrow_forwardUse C Language Airline Reservation System A small airline has just purchased a computer for its new automated reservations system. The president has asked you to program the new system. You are to write a program to assign seats on each flight of the airline's only plane (capacity: 10 seats). Your program should display the following menu of alternatives: Please type 1 for "first class" Please type 2 for "economy" If the person types 1, then your program should assign a seat in the first class section (seats 1-5). If the person types 2, then your program should assign a seat in the economy section (seats 6-10). Your program should then print a boarding pass indicating the person's seat number and whether it is in the first class or economy section of the plane. Use a single-subscripted array to represent the seating chart of the plane. Initialize all the elements of the array to 0 to indicate that all seats are empty. As each seat is assigned, set the corresponding elements of…arrow_forward
- C++ for Engineers and ScientistsComputer ScienceISBN:9781133187844Author:Bronson, Gary J.Publisher:Course Technology PtrC++ Programming: From Problem Analysis to Program...Computer ScienceISBN:9781337102087Author:D. S. MalikPublisher:Cengage Learning