Starting Out with C++ from Control Structures to Objects (9th Edition)
Starting Out with C++ from Control Structures to Objects (9th Edition)
9th Edition
ISBN: 9780134498379
Author: Tony Gaddis
Publisher: PEARSON
bartleby

Concept explainers

Question
Book Icon
Chapter 16.1, Problem 16.5CP
Program Plan Intro

Exception:

In C++, the exception is an object used to signal the unexpected error occurred during a program execution.

  • An exception has been thrown when an error has been occurred in a program.

Exception Handler:

The “throw point” is a statement which uses the keyword “throw” to throw an exception which occurred while executing the program.

  • After the execution of “throw” statement, the program control will move to another part in the same program to handle the exception is called as “exception handler”.
  • In order to handle an exception, construct a “try/catch” block in a program.

The “try” block:

  • The “try” block is starts with the keyword “try” and it contains the code which will have the possibility to generate an exception.
  • The “try” block must be followed by one or more “catch” blocks which are denoted as exception handlers.

The “catch” block:

  • The “catch” block is starts with the keyword “catch” and it is followed by an “exception parameter”.
  • The Catch block contains the code to be executed when the error occurred in Try block.

The general syntax for “try/catch” as follows:

Starting Out with C++ from Control Structures to Objects (9th Edition), Chapter 16.1, Problem 16.5CP , additional homework tip  1try

{

//code which causes an exception;try block

}

Starting Out with C++ from Control Structures to Objects (9th Edition), Chapter 16.1, Problem 16.5CP , additional homework tip  2Catch(Exception_argument)

{

//code which handles the exception;catch block

}

//Repeat catch blocks as many as needed

Blurred answer
Students have asked these similar questions
How does an exception communicate with the exception handler?
In the event of an exception being thrown, how can the default error message be displayed?
How can an exception be thrown manually by a programmer?

Chapter 16 Solutions

Starting Out with C++ from Control Structures to Objects (9th Edition)

Ch. 16.4 - Prob. 16.11CPCh. 16 - Prob. 1RQECh. 16 - Prob. 2RQECh. 16 - Prob. 3RQECh. 16 - Prob. 4RQECh. 16 - What is unwinding the stack?Ch. 16 - What happens if an exception is thrown by a classs...Ch. 16 - How do you prevent a program from halting when the...Ch. 16 - Why is it more convenient to write a function...Ch. 16 - Why must you be careful when writing a function...Ch. 16 - The line containing a throw statement is known as...Ch. 16 - Prob. 11RQECh. 16 - Prob. 12RQECh. 16 - Prob. 13RQECh. 16 - The beginning of a template is marked by a(n)...Ch. 16 - Prob. 15RQECh. 16 - Prob. 16RQECh. 16 - Write a function that searches a numeric array for...Ch. 16 - Write a function that dynamically allocates a...Ch. 16 - Make the function you wrote in Question 17 a...Ch. 16 - Write a template for a function that displays the...Ch. 16 - Prob. 21RQECh. 16 - Prob. 22RQECh. 16 - Prob. 23RQECh. 16 - Prob. 24RQECh. 16 - T F All type parameters defined in a function...Ch. 16 - Prob. 26RQECh. 16 - T F A class object passed to a function template...Ch. 16 - Prob. 28RQECh. 16 - Prob. 29RQECh. 16 - Prob. 30RQECh. 16 - Prob. 31RQECh. 16 - T F A class template may not be derived from...Ch. 16 - T F A class template may not be used as a base...Ch. 16 - Prob. 34RQECh. 16 - Prob. 35RQECh. 16 - try { quotient = divide(num1, num2); } cout The...Ch. 16 - template class T T square(T number) { return T T;...Ch. 16 - template class T int square(int number) { return...Ch. 16 - Prob. 39RQECh. 16 - Assume the following definition appears in a...Ch. 16 - Assume the following statement appears in a...Ch. 16 - Prob. 1PCCh. 16 - Prob. 2PCCh. 16 - Prob. 3PCCh. 16 - Prob. 4PCCh. 16 - Prob. 5PCCh. 16 - IntArray Class Exception Chapter 14 presented an...Ch. 16 - TestScores Class Write a class named TestScores....Ch. 16 - Prob. 8PCCh. 16 - Prob. 9PCCh. 16 - SortableVector Class Template Write a class...Ch. 16 - Inheritance Modification Assuming you have...Ch. 16 - Prob. 12PCCh. 16 - Prob. 13PC
Knowledge Booster
Background pattern image
Computer Science
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Recommended textbooks for you
Text book image
Microsoft Visual C#
Computer Science
ISBN:9781337102100
Author:Joyce, Farrell.
Publisher:Cengage Learning,
Text book image
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781337671385
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
Text book image
C++ Programming: From Problem Analysis to Program...
Computer Science
ISBN:9781337102087
Author:D. S. Malik
Publisher:Cengage Learning
Text book image
C++ for Engineers and Scientists
Computer Science
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Course Technology Ptr