Starting Out with Java: From Control Structures through Objects (7th Edition) (What's New in Computer Science)
7th Edition
ISBN: 9780134802213
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 9, Problem 7PC
Check Writer
Write a
Date: | 11/24/2012 | |
Pay to the Order of: | John Phillips | $1920.85 |
One thousand nine hundred twenty and 85 cents |
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9. Trivia Game
In this programming exercise, you will create a simple trivia game for two players. The program will work like this:
Starting with player 1, each player gets a turn at answering 5 trivia questions. (There should be a total of 10 questions.) When a question is displayed, 4 possible answers are also displayed. Only one of the answers is correct, and if the player selects the correct answer, he or she earns a point.
After answers have been selected for all the questions, the program displays the number of points earned by each player and declares the player with the highest number of points the winner.
To create this program, write a Question class to hold the data for a trivia question. The Question class should have attributes for the following data:
A trivia question
Possible answer 1
Possible answer 2
Possible answer 3
Possible answer 4
The number of the correct answer (1, 2, 3, or 4)
The Question class also should have an appropriate _…
9. Trivia Game
In this programming exercise, you will create a simple trivia game for two players. The program will work like this:
Starting with player 1, each player gets a turn at answering 5 trivia questions. (There should be a total of 10 questions.) When a question is displayed, 4 possible answers are also displayed. Only one of the answers is correct, and if the player selects the correct answer, he or she earns a point.
After answers have been selected for all the questions, the program displays the number of points earned by each player and declares the player with the highest number of points the winner.
To create this program, write a Question class to hold the data for a trivia question. The Question class should have attributes for the following data:
A trivia question
Possible answer 1
Possible answer 2
Possible answer 3
Possible answer 4
The number of the correct answer (1, 2, 3, or 4)
The Question class also should have an appropriate _…
Rock, Paper, Scissors Game Create a application using (C#) in Microsoft Visual Studio that lets the user play the game of Rock, Paper, Scissors against the computer. The program should work as follows.1. When the program begins, a random number in the range of 1 through 3 is generated. If the number is 1, then the computer has chosen rock. If the number is 2, then the computer has chosen paper. If the number is 3, then the computer has chosen scissors. (Do not display the computer’s choice yet.)2. The user selects his or her choice of rock, paper, or scissors. To get this input you use clickable PictureBox controls displaying some of the artwork that you will find in the student sample files.3. The computer’s choice is displayed.4. A winner is selected according to the following rules: •If one player chooses rock and the other player chooses scissors, then rock wins. (Rock smashes scissors.)•If one player chooses scissors and the other player chooses paper, then scissors wins.…
Chapter 9 Solutions
Starting Out with Java: From Control Structures through Objects (7th Edition) (What's New in Computer Science)
Ch. 9.2 - Prob. 9.1CPCh. 9.2 - Write an if statement that displays the word digit...Ch. 9.2 - Prob. 9.3CPCh. 9.2 - Write a loop that asks the user, Do you want to...Ch. 9.2 - Prob. 9.5CPCh. 9.2 - Write a loop that counts the number of uppercase...Ch. 9.3 - Prob. 9.7CPCh. 9.3 - Modify the method you wrote for Checkpoint 9.7 so...Ch. 9.3 - Look at the following declaration: String cafeName...Ch. 9.3 - Prob. 9.10CP
Ch. 9.3 - Prob. 9.11CPCh. 9.3 - Prob. 9.12CPCh. 9.3 - Prob. 9.13CPCh. 9.3 - Look at the following code: String str1 = To be,...Ch. 9.3 - Prob. 9.15CPCh. 9.3 - Assume that a program has the following...Ch. 9.4 - Prob. 9.17CPCh. 9.4 - Prob. 9.18CPCh. 9.4 - Prob. 9.19CPCh. 9.4 - Prob. 9.20CPCh. 9.4 - Prob. 9.21CPCh. 9.4 - Prob. 9.22CPCh. 9.4 - Prob. 9.23CPCh. 9.4 - Prob. 9.24CPCh. 9.5 - Prob. 9.25CPCh. 9.5 - Prob. 9.26CPCh. 9.5 - Look at the following string:...Ch. 9.5 - Prob. 9.28CPCh. 9.6 - Write a statement that converts the following...Ch. 9.6 - Prob. 9.30CPCh. 9.6 - Prob. 9.31CPCh. 9 - The isDigit, isLetter, and isLetterOrDigit methods...Ch. 9 - Prob. 2MCCh. 9 - The startsWith, endsWith, and regionMatches...Ch. 9 - The indexOf and lastIndexOf methods are members of...Ch. 9 - Prob. 5MCCh. 9 - Prob. 6MCCh. 9 - Prob. 7MCCh. 9 - Prob. 8MCCh. 9 - Prob. 9MCCh. 9 - Prob. 10MCCh. 9 - To delete a specific character in a StringBuilder...Ch. 9 - Prob. 12MCCh. 9 - This String method breaks a string into tokens. a....Ch. 9 - These static final variables are members of the...Ch. 9 - Prob. 15TFCh. 9 - Prob. 16TFCh. 9 - True or False: If toLowerCase methods argument is...Ch. 9 - True or False: The startsWith and endsWith methods...Ch. 9 - True or False: There are two versions of the...Ch. 9 - Prob. 20TFCh. 9 - Prob. 21TFCh. 9 - Prob. 22TFCh. 9 - Prob. 23TFCh. 9 - int number = 99; String str; // Convert number to...Ch. 9 - Prob. 2FTECh. 9 - Prob. 3FTECh. 9 - Prob. 4FTECh. 9 - The following if statement determines whether...Ch. 9 - Write a loop that counts the number of space...Ch. 9 - Prob. 3AWCh. 9 - Prob. 4AWCh. 9 - Prob. 5AWCh. 9 - Modify the method you wrote for Algorithm...Ch. 9 - Prob. 7AWCh. 9 - Look at the following string:...Ch. 9 - Assume that d is a double variable. Write an if...Ch. 9 - Write code that displays the contents of the int...Ch. 9 - Prob. 1SACh. 9 - Prob. 2SACh. 9 - Prob. 3SACh. 9 - How can you determine the minimum and maximum...Ch. 9 - Prob. 1PCCh. 9 - Prob. 2PCCh. 9 - Prob. 3PCCh. 9 - Prob. 4PCCh. 9 - Prob. 5PCCh. 9 - Prob. 6PCCh. 9 - Check Writer Write a program that displays a...Ch. 9 - Prob. 8PCCh. 9 - Prob. 9PCCh. 9 - Word Counter Write a program that asks the user...Ch. 9 - Sales Analysis The file SalesData.txt, in this...Ch. 9 - Prob. 12PCCh. 9 - Alphabetic Telephone Number Translator Many...Ch. 9 - Word Separator Write a program that accepts as...Ch. 9 - Pig Latin Write a program that reads a sentence as...Ch. 9 - Prob. 16PCCh. 9 - Lottery Statistics To play the PowerBall lottery,...Ch. 9 - Gas Prices In the student sample program files for...
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