Concept explainers
Consider the following class definitions: (2, 8)
Which private members, if any, of smart are public members of superSmart?
Which members, functions, and/or data, of the class smart are directly accessible in class superSmart?
Want to see the full answer?
Check out a sample textbook solutionChapter 11 Solutions
C++ Programming: From Problem Analysis to Program Design
- 3. Person and Customer Classes The Person and Customer Classes Write a class named Person with data attributes for a person’s name, address, and telephone number. Next, write a class named Customer that is a subclass of the Person class. The Customer class should have a data attribute for a customer number, and a Boolean data attribute indicating whether the customer wishes to be on a mailing list. Demonstrate an instance of the Customer class in a simple program.arrow_forwardFollowing the instructions presented in the Lecture 4.5 and 4.6, complete the class Bag we discussed in the lectures. It should include all the data members, constructors, as well as all the member functions we have discussed. To be more specific, the class should have an interface shown as following: class Bag { private: int items[100]; int itemCount; public: Bag(); int getItemCount(); bool add(int newItem); void display(); bool contains(); bool remove(int a); int getSum(); }; Please complete all the member functions listed above including the default constructor. Then add following member function to the class: getMax() This function returns the largest integer stored in the Bag without changing the position of each integer stored in the Bag. Write a C++ program in a .cpp file (source file) that include above class Bag and perform following tasks: Use function rand() to randomly generate 80 integers between 0 and 99 and put them into an object of the class Bag. Use…arrow_forwardConsider the following code snippet which throw compilation error. Explain the reason for the compilation error. final abstract class AbstractClass { abstract void abstractMethod(){ System.out.printin("First Mathod"); } }arrow_forward
- Java Program This assignment requires one project with two classes. Class Employee Class Employee- I will attach the code for this: //Import the required packages. import java.text.DecimalFormat; import java.text.NumberFormat; //Define the employee class. class Employee { //Define the data members. private String id, lastName, firstName; private int salary; //Create the constructor. public Employee(String id, String lastName, String firstName, int salary) { this.id = id; this.lastName = lastName; this.firstName = firstName; this.salary = salary; } //Define the getter methods. public String getId() { return id; } public String getLastName() { return lastName; } public String getFirstName() { return firstName; } public int getSalary() { return salary; } //Define the method to return the employee details. @Override public String toString() { //Use number format and decimal format //to…arrow_forwardJava Program This assignment requires one project with two classes. Class Employee Class Employee- I will attach the code for this: //Import the required packages. import java.text.DecimalFormat; import java.text.NumberFormat; //Define the employee class. class Employee { //Define the data members. private String id, lastName, firstName; private int salary; //Create the constructor. public Employee(String id, String lastName, String firstName, int salary) { this.id = id; this.lastName = lastName; this.firstName = firstName; this.salary = salary; } //Define the getter methods. public String getId() { return id; } public String getLastName() { return lastName; } public String getFirstName() { return firstName; } public int getSalary() { return salary; } //Define the method to return the employee details. @Override public String toString() { //Use number format and decimal format //to…arrow_forwardJava Program This assignment requires one project with two classes. Class Employee Class Employee- I will attach the code for this: //Import the required packages. import java.text.DecimalFormat; import java.text.NumberFormat; //Define the employee class. class Employee { //Define the data members. private String id, lastName, firstName; private int salary; //Create the constructor. public Employee(String id, String lastName, String firstName, int salary) { this.id = id; this.lastName = lastName; this.firstName = firstName; this.salary = salary; } //Define the getter methods. public String getId() { return id; } public String getLastName() { return lastName; } public String getFirstName() { return firstName; } public int getSalary() { return salary; } //Define the method to return the employee details. @Override public String toString() { //Use number format and decimal format //to…arrow_forward
- True or False, An abstract class must have at least one abstract method.arrow_forwardC++ Language Please Write a program that implements four classes: NPC, Flying, Walking, and Generic for a fantasy roleplaying game. Each class should have the following attributes and methods: NPC -a parent class that defines methods and an attribute common to all non-player characters (npc) in the game. a private string variable named name, for storing the name of the npc. a default constructor for setting name to "placeholder". an overloaded constructor that sets name to a string argument passed to it. setName - a mutator for updating the name attribute getName - an accessor for returning the npc name printStats - a pure virtual function that will be overridden by each NPC subclass. Flying - a subclass of NPC that defines a flying npc in the game a private int variable named flightSpeed for tracking the speed of the npc. a default constructor for setting flightSpeed to 0 and name to "Flying" using setName. setFlightSpeed - a mutator that accepts an integer as it's only argument…arrow_forwardDeclare classes Person and Student where Student is derived from Person class. Person has Name and Student has RollNo as its private member. Create a Student class object and initialize it with the already existing object of Student class. Analyze the behavior of default constructors of Person and Student classes. Note: use OOP Concepts with C++ language Solve as soon as possiblearrow_forward
- A(n) ____________ is one instance or variable of a class.arrow_forwardConsider the following class definition: (8)class base{public:void setXYZ(int a, int b, int c);void setX(int a);int getX() const { return x; }void setY(int b);int getY() const { return y; }int mystryNum() { return (x * y - z * z); }void print() const;base() {}base(int a, int b, int c);protected:void setZ(int c) { z = c; }void secret();int z = 0;private:int x = 0;int y = 0;};a. Which member functions of the class base are protected?b. Which member functions of the class base are inline?c. Write the statements that derive the class myClass from classbase as a public inheritance.d. Determine which members of class base are private, protected,and public in class myClass.arrow_forwardThe class diagram below shows an Order class that "has a" Customer and zero or more Items. Order class should contain private Customer m_cust; private ArrayList<Item> m_items; public Order(Customer cus t) public void additem(Item i) public String toString() Item class should contain private String m_desc private int m_qty private double m_price public Item(String des c, double price, int qty) public String toString() Customer class should contain private String m_first; private String m_last; public Customer(String first, String last) public String toString() Please create the Order, Customer, and Item classes shown above. I have provided you with a read-only Main class that you can use to test your code. When you have completed the Order, Customer, and Item classes, running the Main program should produce the following output: Order for Smith, Tom Order Items: Greeting Card: 1 at 1.5 Baseball Glove: 1 at 54.0 Notebook: 3 at 2.5 public class Main{ public static void…arrow_forward
- EBK JAVA PROGRAMMINGComputer ScienceISBN:9781337671385Author:FARRELLPublisher:CENGAGE LEARNING - CONSIGNMENTProgramming Logic & Design ComprehensiveComputer ScienceISBN:9781337669405Author:FARRELLPublisher:CengageC++ for Engineers and ScientistsComputer ScienceISBN:9781133187844Author:Bronson, Gary J.Publisher:Course Technology Ptr
- C++ Programming: From Problem Analysis to Program...Computer ScienceISBN:9781337102087Author:D. S. MalikPublisher:Cengage LearningSystems ArchitectureComputer ScienceISBN:9781305080195Author:Stephen D. BurdPublisher:Cengage Learning